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___ ___ > ## Skull Lord >*Medium undead, lawful evil* > ___ > - **Armor Class** 18 (bone armor) > - **Hit Points** 102 (12d8 +48) > - **Speed** 30ft >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|11 (0)|19 (+4)|18 (+4)|14 (+2)|15 (+2)|17 (+3)| >___ > - **Saving Throws** Dexterity +7, Wisdom +5 > - **Skills** Arcana +5, Deception +6, Persuasion +6, Perception +5, History +5 > - **Damage Resistances** all, except bludgeoning and radiant > - **Damage Immunities** cold > - **Condition Immunities** charmed, poisoned > - **Senses** darkvision 60ft > - **Languages** common, and any two > - **Challenge** - > ___ >**Skull Loss.** When reduced to 2/3 of its hit points, the Skull Lord's creator skull shatters, and at 1/3 of its hit points its spitting skull shatters. The skulls reform if the Skull Lord's hit points exceed the fraction they were lost at. As long as it has more than one skull, the Skull Lord has advantage against Turn Undead effects > >**Three Skulls.** As long as it has the appropriate skull, the Skull Lord can use the following abilities as a bonus action: > >*Bone Beckon*: The Skull Lord summons shards of bone from within the target's body, which deals 2d6 +3 cold damage on a failed DC 16 Constitution Saving Throw. On a failed save, the Skull Lord can use the bone shards to heal an undead within 30ft for 1d6 hit points, or store the shards in its spitting skull > >*Bone Shard*: The Skull Lord fires stored bone shards at a creature (+7 to hit, *Melee*, 30ft, one target. *Hit* 1d6 +4 piercing and 1d6 +3 cold ). If the target is the creature the bone shards came from the attack hits automatically > >*Create Servitor*: The Skull Lord can use nearby skeletons to make Skeletal Servitors, the Servitors have the stats for a skeleton of the appropriate type. The Servitors follow the Skull Lord's commands to the best of their abilities. The Skull Lord can also make out a Bonespur out of nearby bones. > >**Bone Armor.** The Skull Lord adds its Constitution Modifier to its Armor Class > ___ > > ### Actions > ***Multiattack.*** The Skull Lord makes two attacks with its bone staff > > ***Bone Staff.*** *Melee:* +7 to hit, 5ft, one target. *Hit* 1d6 +4 bludgeoning and 1d6 +3 cold damage >