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### Circle of the Spiders Druids of the Circle of the Spider are women who have earned the blessings of Lolth, both from devote worship and blood sacrifice in her name. They can be found in the darkest recesses of society, carefully hunting their prey and weaving deep webs of intrigue in the name of chaos. In loyalty to the queen of spiders, druids of this circle only transform their body into that of spiderkind. They consider it to be offensive the way other druids shift from form to form, rather than give themselves body and soul to one primal predatory nature. #### Arachnophilia When you choose this circle at 2nd level your ability to Wild Shape and conjure animals is limited to arachnids, and other spiderkind. Your DM has final say on which forms these are. #### Combat Spider Shape When you choose this circle at 2nd level, you gain the ability to use Wild Shape on your turn as a bonus action, rather than as an action. Additionally, while you are transformed by Wild Shape, you use a bonus action to expend one spell slot to regain 1d8 hit points per level of the spell slot expended. Alternatively, whenever you inflict poison while in your spider form, Once in a turn, you can extend spell slot to increase the damage of that poison on amount of dices, equal to the level of a spell slot extended. #### Circle Forms The rites of your circle grant you the ability to transform into more dangerous arachnids. Starting at 2nd level, you can use your Wild Shape to transform into a spider with a challenge rating as high as 1 (you ignore the Max. CR column of the Beast Shapes table, but must abide by the other limitations). Starting at 6th level, you can transform into any spider with a challenge rating as high as your druid level divided by 3, rounded down. #### Favored by Lolth As a priestess of the spider queen a druid in this circle is more in tune with the nature of spiders, and has taken the first steps of giving her body over to Lolth. Starting at 4th level, the druid is permanently under the effect of a *Spider Climb* spell (ignoring the concentration requirement). In addition, at 4th level druid gains the ability to cast the *Web* spell without spending spell slot once on a short rest, and if concentrated 1 hour, duration of the web becomes 1d4 days. You are also able to use the Web Sense and Web Walker abilities outside of your Wild Shape form. \columnbreak #### Primal Poison Strike Starting at 6th level, your attacks and the attacks of spiders you have summoned count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. Also, your spider form's venom is now strong enough to poison even the sturdiest creatures. Whenever you deal poison damage to a creature, you ignore its poison resistance and you consider its poison immunity as a resistance. Those effects does not stack with each other. #### Poisoned Beauty At 10th level, you gain the ability to use a shard of Lolth's spiderlike beauty, causing other creatures to become enraptured by your appearance. You gain proficiency in Deception and Persuasion checks. Also, as an action, you can choose a humanoid that you can see within 60 feet. He must succeed on a Charisma saving throw or become charmed by you for 1 minute. While charmed, he is also poisoned for that duration. Target can repeat Charisma saving throws and the end of its next turns. Once charmed, a creature is immune to this feature for the next 24 hours. You must finish a short or a long rest to use this feature again #### Spider Queen's Chosen By the 14th level, Lolth extends her blessing and protection by changing you to her favored form. Your eyes regrow into three sets of spider eyes, providing such benefits: * You gain darkvision of 60 feet. If you already have darkvision, it is increased to 120 feet. * You can cast *Web* spell, granted by Favored by Lolth feature at will and duration of the web is increased by twice. * Your attacks in Wild Shape deals bonus 1d8 poison damage. * You can spend 2 Wild Shape charges to transform yourself into a Drider. While in this form, you can cast only those spells, that you know. You use your original spellcasting abilities, instead of Drider's. You can transform in such way only once per long rest.
> ##### Note to DM > There are very few amount of spiders in official books, like Monster Manual or Volo's Guide to Monsters, So, alternatevly, you may use other's creatures templates, changing some monster features and providing them with *Web Sense* and *Web Walker* abilities and describing them as a Spiderlike creature. >