Otherworldly Patron - The Ancestral Soul

by sandwichbear

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Otherworldly Patron

At 1st level, a warlock gains the Otherworldly Patron feature. Here is a new option for that feature: the Ancestral Soul.

The Ancestral Soul

Ancient spirits of long-forgotten heroes and villains still linger in the world around you. They inhabit the very essence of the air you breathe and the earth you walk upon. Kept in this world by their dying wish unfulfilled, one of them, perhaps a warrior of legend, an ancient sage or an ancestor of your tribe, has made a pact with you to finish what they once started.

Ancestral Soul Features
Warlock Level Feature
1st Expanded Spell List, Fleeting Memories, Ethereal Link
6th Spirit Ward
10th Ancestral Champion
14th Curse of Ages Past

Expanded Spell List

The Ancestral Soul lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Ancestral Soul Expanded Spells
Spell Level Spells
1st entangle, identify
2nd augury, spiritual weapon
3rd call lightning, spirit guardians
4th control water, phantasmal killer
5th commune with nature, legend lore

Fleeting Memories

Starting at 1st level, you gain the ability to conserve the knowledge of souls as they pass on to the afterlife. When a creature you can see within 30 feet of you dies, you can use your reaction to draw from their memories. You gain proficiency in one random skill or saving throw that the creature was proficient in.

If you are already proficient in the chosen skill or saving throw, you add double your proficiency bonus to ability checks or saving throws you make with it.

If the creature had no proficiency in any skills or saving throws, you can add half your proficiency bonus to ability checks made with two skills of your choice that you don't already add your proficiency bonus to.

This benefit lasts until you finish a long rest or you until you use this feature again.