Divine Domain: Hearth

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Hearth Domain

The Hearth domain is not just about safety, security, and the gentle glow of a fire when the day is done. It's about finding warmth in the love of friends and family. It's about supporting each other through think and thin, and building a community that feels like home. Deities who claim influence over the Hearth domain are usually Good and often Lawful. The gods Boldrei of the Sovereign Host, Cyrrollalee of Faerûn, and Hestia of Olympus are champions of this philosophy.

Cleric Level Spells
1st bless, sleep
3rd calm emotions, prayer of healing
5th catnapXGtE, Leomund's tiny hut
7th aura of purity, Mordenkainen's private sanctum
9th circle of power, dream

Bonus Cantrip

When you choose this domain at 1st level, you gain the create bonfireXGtE cantrip if you don't already know it.

Community Spirit

Also at 1st level, when you take a short rest within 30 feet of a fire lit by your create bonfire cantrip, you may share your health and fortune with your allies. For each hit dice you expend to regain hit points, you may restore 1d8 hit points to one other creature you touch. You may expend hit dice to restore hit points to other creatures in this way even if you have reached your own hit point maximum.

In addition, when you take a long rest within 30 feet of a fire lit by your create bonfire cantrip, all creatures of your choice within 30 feet of the fire regain one additional hit dice.

Channel Divinity: Bring Them Home

Starting at 2nd level, you can use your Channel Divinity to save a worthy ally from attack. When a creature within 60 feet of you takes damage, you can use your reaction to grant resistance against the triggering instance of damage and teleport the creature to a space adjacent to you.

Restful Hearth

Starting at 6th level, whenever creatures take a short rest within 30 feet of a fire lit by your create bonfire cantrip, those creatures find themselves exceptionally renewed. When creatures within that area spend hit dice to regain hit points, they may add your Wisdom modifier to each die roll.

In addition, when you take a long rest within 30 feet of a fire lit by your create bonfire cantrip, all creatures of your choice within 30 feet reduce their exhaustion level by 1.

Potent Spellcasting

At 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip.

Legendary Feast

At 17th level, you add heroes' feast to your list of domain spells. In addition, you can cast heroes' feast without consuming material components. If you do, you cannot do so again until you finish a long rest.

 

 
The Dragon Above

This Divine Domain was created for the Dragon Above (dragon-above.tumblr.com), and archive of my original and updated content for the Eberron campaign setting, dating back to the release of the setting. Please come and have a look around!

Sovereign Speaker by Mitch Cotie
 

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