t (cont.) |
A notable NPC within the acting force performs a particular feat of heroism. This provides the acting force with a tangible benefit and makes a name of the NPC. Reinforcements arrive to support the acting force. These increase the force strength of the acting force by one in future phases. |
tt |
Sizable reinforcements arrive to support the acting force. These increase the force strength of the acing force by two in future phases. A dramatic narrative moment gives the PCs the chance to singlehandedly change the entire course of the battle. The options are endless and entirely dependent on the circumstances of the narrative. |
h or d |
The characters involved with the acting force suffer 1 strain. The fog of war creates confusion on the battlefield. Add b to the next mass combat check as the acting force struggles to differentiate allies from enemies. |
hh or d |
The enemy disrupts the acting force's line of battle. Members of thee acting force suffer b on their next skill check. One of the PCs involved with the acting force (chosen at random, or as determined by the GM to fit the narrative) suffers an unfortunate accident on the field of battle and suffers 4 wounds. |
hhh or d |
The acting force gets bogged down in difficult terrain. As a result, it upgrades the difficulty of its next mass combat check once. The enemy forrce gains a significant advantageg in the battle dueu to a blow to the command of the acting force (the commander is wounded, etc.). Downgrade the ability of the next mass combat check once. |
d |
One of the PCs involved with the acting force is grievously hurt in the fighting and suffers one critical injury. A notable NPC within the acting force suffers a grievous critical injury. This deprives the acting force of a tangible asset and seriously endangers someone important to the PCs. Communications are disrupted, and orders are garbled. The commander of the acting force cannot clearly communicate orders to the troops. Unless another respected leader who can communicate to the acting force steps in to take the commander's place, the acting force does not upgrade the ability of the check due to its commander's ranks in Leadership for the next mass combat check. Reinforcements arrive to support the enemy force, increasing its force strength by one step in future phases. |
dd |
Either succumbing to panic or enemy infiltration, a portion of the acting force turns traitor and joins the enemy force. Decrease the force strength of the the acting force by one and increase the force of the enemy force by one step in future phases. Siizable reinforcements arrive to support the enemy force, increasing its force strength by two in future phases. |