# Rebalanced 5e Weapons
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The purpose of this document is to fill in missing options for various die/damage type combinations. All of my change to the table below have been highlighted in **bold**.
##### Weapons
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| Name | Cost | Damage | Weight | Properties
| :--- | ---: | :----- | -----: | :---------
| *Simple Melee Weapons*
**Broadaxe** | **5 gp** | **1d6 slashing** | **3 lb.** | **Versatile (1d8)**
Greatclub | 2 sp | **2d4** bludgeoning | 10 lb. | Two-handed
| *Martial Melee Weapons*
**Estoc** | **35 gp** | **2d6 piercing** | **5 lb.** | **Heavy, two-handed**
Greataxe | 30 gp | **2d6 slashing** | 7 lb. | Heavy, two-handed
**Lucerne Hammer** | **15 gp** | **1d10 bludgeoning** | **7 lb.** | **Heavy, reach, two-handed**
Trident | 5 gp | **1d8 piercing** | 4 lb. | Thrown (range 20/60), **versatile (1d10)**
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- **[Broadaxe.](https://en.wikipedia.org/wiki/Broadaxe)** Added to provide a slashing option for the versatile simple weapons.
- **[Estoc.](https://en.wikipedia.org/wiki/Estoc)** Added to provide a piercing option for the 2d6 two-handed weapons.
- **Greataxe.** Improved damage to match the greatsword.
- **Greatclub.** Changed the damage value from 1d8 to 2d4 so that this weapon is still viable when compared to a quarterstaff wielded in two hands.
- **[Lucerne Hammer.](https://en.wikipedia.org/wiki/Lucerne_hammer)** Added to provide a bludgeoning option for the reach weapons.
- **Trident.** Improved damage to match other versatile martial weapons and set it apart from the spear.
### 3rd Edition Weapon Equivalencies
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- **Bastard sword.** Longsword
- **Bolas.** Net
- **Cestus.** Club
- **Chakram.** Handaxe
- **Dire flail.** Dual wielded flails. Will require the dual wielder feat.
- **Dwarven urgrosh.** Dual wielded battleaxe and war pick. Will require the dual wielder feat.
- **Gnome hooked hammer.** Dual wielded warhammer and war pick. Will require the dual wielder feat.
- **Kama.** Sickle
- **Kukri.** Scimitar
- **Longspear.** Pike
- **Nunchaku.** Club
- **Orc double axe .** Dual wielded battleaxes. Will require the dual wielder feat.
- **Punching dagger.** Dagger
- **Sai.** Light hammer
- **Sap.** Mace
- **Scythe.** Halberd
- **Shuriken.** Dart
- **Spiked gauntlet.** Dagger without the thrown property.
- **Spiked chain.** Pike
- **Two-bladed sword.** Dual wielded longswords. Will require the dual wielder feat.
### Japanese Weapon Equivalencies
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- **Bo.** Quarterstaff
- **Daikyu.** Longbow
- **Fukiya.** Blowgun
- **Hankyu.** Shortbow
- **Jitte.** Mace
- **Kama.** Sickle
- **Kanabo.** Maul
- **Katana.** Longsword
- **Kunai.** Dagger
- **Kusarigama.** Dual wielded sickle and mace.
- **Magari yari.** Trident
- **Manrikigusari.** Combination of net and whip as a single weapon.
- **Naginata.** Halberd
- **No-dachi.** Greatsword
- **Nunchaku.** Club
- **Ono.** Handaxe
- **Sai.** Light hammer
- **Shuriken.** Dart
- **Tanto.** Dagger without the thrown property.
- **Tetsubo.** Greatclub
- **Wakizashi.** Shortsword
- **Yari.** Spear