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# þor's Trinity - Made by u/Durins_Cat The Hammer of Thunderbolts is designed to work with two magic items. To unlock the Hammer's full potential you'll need to be attuned to "****Járngreipr The Gauntlets of Thunder****" and "****Megingjörð the Belt of Lightning****". Like-wise, to unlock the full potential of **Járngreipr** and **Megingjörð**, you must also be attuned to the remaining two items. ### Hammer of Thunderbolts Revised (Maul) (Artifact) To attune to the Hammer of Thunderbolts, you must be wearing either a pair of "**Gauntlets of Ogre Power**" or "****Járngreipr The Gauntlets of Thunder****", and either a "**Belt of Giant Strength**" (Any variety) or "****Megingjörð the Belt of Lightning****". ##### Unattuned: * The Hammer of Thunderbolts is a +1 weapon. ##### Attuned: * Your Strength score goes up by 4, and can exceed 20, but not 30. * When you roll a 20 on an Attack roll made with this weapon against a giant, the giant must succeed on a DC 17 Constitution saving throw or die. * The Hammer also has 5 Charges. While attuned to it, you can expend 1 charge and make a ranged weapon Attack with the Hammer, hurling it as if it had the Thrown property with a normal range of 20 feet and a long range of 60 feet. If the Attack hits, the Hammer unleashes a thunderclap audible out to 300 feet. The target and every creature within 30 feet of it must succeed on a DC 17 Constitution saving throw or be Stunned until the end of your next turn. The Hammer regains 1d4 + 1 expended Charges daily at dawn. ##### Attuned with **Járngreipr / Gauntlets of Ogre Power** or **Megingjörð / Belt of Giant Strength**. * The **Hammer of Thunderbolts** becomes a +2 Weapon. * Your Strength maximum becomes 32, instead of 30. * The **Hammer of Thunderbolts** becomes a thrown weapon, with a range of **60ft/120ft**. * You can call the **Hammer of Thunderbolts** to your hand. (No action required) The **Hammer of Thunderbolts** flies at speed of **60ft** per turn to your hand. \columnbreak ##### Attuned with **Járngreip / Gauntlets of Ogre Powerr** and **Megingjörð / Belt of Giant Strength**. * The **Hammer of Thunderbolts** becomes a +3 weapon. * Your Strength maximum becomes 34, instead of 32. * The **Hammer of Thunderbolts** does an additional 2d6 Thunder damage, and an additional 2d6 Lightning damage. * The thrown range of the **Hammer of Thunderbolts** becomes **80ft/140ft**. * The rate at which the **Hammer of Thunderbolts** flies to your hand becomes **120ft** per turn, instead of **60ft**. * The **Hammer of Thunderbolts** can now dig through all natural materials when called to your hand. This digging can only happen when the hammer is called to you. * You may use the following properties, each of which is described at the end of this item; each may be used once per day: **Lightning Strike**, **Thunderclap**, **Thunder and Lightning**, and **Storm Bringer** ##### Properties * **Lightning Stike**: You can use an action to cause a bolt of lightning to leap from the **Hammer of Thunderbolt’s** head in a line that if 5ft wide and 120ft long. Each creature in that line must make a DC 17 Dexterity saving throw, taking 9d6 lightning damage on a failed save, or half as much on a successful one. * **Thunderclap**: You can use an action to cause the **Hammer of Thunderbolts** to issue forth a deafening thunderclap, audible out to 600ft. Each creature within 60ft of you (not including you) must make a DC 17 Constitution saving throw. On a failed save, a creature takes 2d6 Thunder damage and becomes deafened for 1 minute. On a successful save, a creature takes half damage and isn’t deafened. * **Thunder and Lightning**: You can use an action to use the **Lightning Strike** and **Thunderclap** Properties at the same time. Doing so doesn’t expend the daily use of those properties, only the use of this one. * **Storm Bringer**: You can cast **Control Weather** without concentration. You can only go up in steps, not down. You use this ability 3 times a day. \pagebreakNum ### Járngreipr The Gauntlets of Thunder. These mighty Iron gauntlets are emblazoned with depictions of storm clouds. Combined with the other two parts of þor's trinity, the gauntlets empower the other pieces. ##### Unattuned: * You gain resistance to Thunder damage. ##### Attuned: * Your Strength becomes 19, unless it is higher. ##### Attuned with **The Hammer of Thunderbolts** or **Megingjörð / Belt of Giant Strength**. * You gain the ability to choose to be immune to the Deafened condition, at will. (No action required) ##### Attuned with **The Hammer of Thunderbolts** and **Megingjörð / Belt of Giant Strength**. * You gain immunity to Thunder damage. \columnbreak ### Megingjörð This mighty belt is emblazoned with depictions of mighty Thunderbolts. Combined with the other two parts of þor's trinity, the belt empowers the other pieces. ##### Unattuned: * You gain the ability to cast Thaumaturgy. ##### Attuned: * Your Strength becomes 24, unless it is higher. ##### Attuned with **The Hammer of Thunderbolts** or **Járngreipr The Gauntlets of Thunder / Gauntlets of Ogre Power**. * Your Strength becomes 26, unless it is higher. * You gain resistance to Lightning damage. ##### Attuned with **The Hammer of Thunderbolts** and **Járngreipr The Gauntlets of Thunder / Gauntlets of Ogre Power**. * Your Strength becomes 30, unless it is higher. * You gain immunity to Lightning damage. \pagebreakNum # References & Credits ## References * Dwarven Thrower * Staff of Thunder and Lightning * Belt of Giant Strength * Gauntlets of Ogre Power * Norse Mythology ## Credits * Mjolnir by 3dfantasyart - https://www.artpal.com/3dfantasyart * u/Durins_Cat
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