Lagavulin

by Ignium

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Lagavulin

Medium monstrosity, unaligned


  • Armor Class 18 (natural armor)
  • Hit Points 127 (15d8 + 60)
  • Speed 30 ft.

STR DEX CON INT WIS CHA
14 (+2) 10 (+0) 18 (+4) 5 (-3) 7 (-2) 4 (-3)

  • Damage Vulnerabilities thunder
  • Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons
  • Senses darkvision 60 ft., passive Perception 8
  • Languages
  • Challenge 6 (2,300 XP)

Actions

Multiattack. The lagavulin makes two slash attacks.

Slash. Melee Weapon Attack: + 5 to hit, reach 5 ft., one target. Hit: 12 (3d6 + 2) slashing damage

Metallicize. The lagavulin hardens its shell, reducing bludgeoning, piercing, and slashing damage it takes from nonmagical weapons by 3. This effect ends if the lagavulin is not targeted for one round.

Siphon Soul. The lagavulin forces a creature it can see within 10 feet of it to make a DC 15 Constitution saving throw. On a failed save, the target's Strength and Dexterity scores are each reduced by 1 until it finishes a long rest. The target dies if this reduces its Strength or Dexterity to 0.

Art credited to Jon Sandler and the Mega Crit design team: Here

"Lagavulin" - Jon Sandler -Mega Crit

Lagavulin

Lagavulin are creatures that hide soft bodies inside hard, chitinous shells, and support themselves on razor sharp serrated claws. Lagavulin spend most of the day resting, therefore they prefer to shy away from other creatures, including other lagavulin, and make their nest inside abandoned ruins or empty caves. lagavulin tend to remain sleeping unless they are attacked, or surprised by a loud noise.

 

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