Circle of Civilisation
Druids of the circle of Civilisation work with the understanding that civilisation is simply another form of nature. They see the cobbled streets and brightly painted houses of the city like their forest, with the people making their lives amidst stone and metal taking the place of animals in this new fauna.
Civilised Wildshape
When you choose this circle at 2nd level, you gain the ability to use Wild Shape to become another person. When you do so you may expend a use of your Wildshape feature to gain the benefits of Alter Self's disguise option. When you do this it lasts for a number of hours equal to your normal Wildshape duration, and does not require concentration.
Additionally when you use this option to adopt the appearence of a creature you are familiar with, if it is in the same civilised area as you, you become aware of the direction it is from you. This effect may be blocked by nondetection or similar magic.
City Sense
Additionally when you choose this circle and complete a long rest in a city you have advantage on Wisdom (Survival), Dexterity (Stealth) and Intelligence (Investigation) checks made while you remain within the city. You also gain 60 feet of darkvision while you are within the city, or if you already had darkvision it increases by 30 feet.
If you complete a long rest outside of a civilised area you instead know the direction and distance of the nearest city within 100 miles.
Greater City Sense
Starting at 6th level, your connections deepen. When you complete a long rest within a city you gain a 10 foot bonus to your movement speed while you remain within that city or roads connected to that city. This benefit lasts until you complete another long rest.
Additionally when use your Civilised Wildshape to adopt the appearence of a creature, you may use it on a creature you have seen. When you do so you also learn that creatures name, and its current disposition towards you (if any). This effect may also be blocked by nondetection or similar magic.
If you complete a long rest outside of a civilised area you instead know the direction and distance of the nearest three cities on this place of existence.
Liar Liar
At 10th level, you gain increased talents at passing yourself off as others. You have advantage on Charisma checks made to pass yourself off as the creature you are disguised as while using your Civilised Wildshape feature.
Additionally when you use your Civilised Wildshape feature you may adopt the appearence of a Small or Large sized creature, changing your height to match theirs.
City Soul
When you reach 14th level you learn to truly embrace the calling of the city. You may cast the spell Teleport once per day without expending a spell slot or requiring material components. There is no mishap change when you use this feature on an area you are familiar with in a city in which you have taken a long rest or can detect with your City Sense ability.


Credits
Art: Crystal Street by Sandara on Deviant
https://www.deviantart.com/sandara/art/crystal-street-336174881
Idea: /u/Luijenp