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# Conclave of the Moonlight Stalker ## *“I can see my destiny in the face of the moon, and I call to it in greeting.”* ___ # Rangers from the Conclave of the Moonlight Stalker harbor a bestial nature within them. They had struck a pact with unnatural forces, and became the vessel of a wild spirit of lycanthropic heritage. You have learned how to embrace your new bestial nature, and your tactics and behaviors leave civilized methods behind in favor of those of a wild predator. #### Spellcasting Starting at 3rd level, you learn an additional spell when you reach certain levels in this class. The spell counts as a ranger spell for you, but it doesn't count against the number of ranger spells you know. | Ranger Level | Spell | |:---:|:-----------:| | 3 | Cause Fear | | 5 | Moonbeam | | 9 | Haste | | 13 | Freedom of Movement | | 17 | Far Step | #### Moonlight Sight When you choose this conclave at 3rd level, you gain darkvision out of a range of 60 feet. If you already have darkvision, its range increases in 30 feet. #### Hunter Instincts Also at 3rd level, whenever you take the Attack action that turn, your walking speed increase by 10 feet until the end of the turn, and if a weapon attack that you make as part of this action hits a creature, you can force that creature to succeed on a Strength saving throw against your spell save DC or be knocked prone. You can use this feature a number of times equal to your Wisdom modifier. Your regain all uses when you finish a long rest. At 7th level, when you knock an enemy prone, you can immediately make a weapon attack against that creature as a bonus action. > ##### Revised Ranger > If you are using the Revised Ranger from Unearthed Arcana, you gain the following feature: > > **Extra Attack:** Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. #### Go for the Throat At 7th level, you ignore the disadvantage that you would normally suffer when doing ranged weapon attacks against pronned creatures. \columnbreak
#### Primal Howl Starting at 11th level, you learn how to unleash a bloodcurling howl that escapes from your throat, announcing that the hunt has begun. As an action, select a number of creatures equal to your Wisdom modifier that you can see within 30 feet. Those creatures must make a Wisdom saving throw or suffer 6d8 psychic damage and be frightened by you for 1 minute. A successful save means that the creature only suffers half damage and isn’t frightened. An affected creature can repeat the saving throw at the end of each of its turns, ending the frightened condition in a success. Once you use this feature, you can’t use it again until you finish a long rest. \pagebreakNum #### Unleash the Beast When you reach the 15th level, you learn how to transform into your Hybrid form, the physical representation of your ancestry. You use an action to transform. This form lasts for 10 minutes, or until you decide to end it as an action. You automatically revert to your normal form when you fall unconscious, fall to 0 points, or die. In this state, you gain the following features: * You gain resistance to non-magical bludgeoning, piercing and slashing damage from weapons that aren't silvered. * Your moving speed increases by 10 feet, and you can use the Dash action as a bonus action on each of your turns. * You gain advantage on attack rolls against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated. * At the start of each of your turns, you regain hit points equals to double your Constitution modifier (minimum of 1) if you have no more than half of your hit points left. You don't get this benefit if you are at 0 hit points. Once you use this feature, you can’t use it again until you finish a long rest.
##### Conclave of the Moonlight Stalker v1.0 * Homebrew made by [u/ReualNathanOnyrian](https://old.reddit.com/user/reualnathanonyrian"title") * *"Werebear-kin"* by Lloyd Alan.