Monastic Tradition - Way of the Sage

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Monastic Tradition

At 3rd level, a monk gains the Monastic Tradition feature. The following option is available to a monk, in addition to the options offered in the Players Handbook.

Way of the Sage

Your knowledge of monastic arts has made you very wise, both in the ways of combat and in ways of life. Monks of this monastic tradition tend to be known as senseis or masters to those they take on as students.

Master's Teachings

Starting when you choose this tradition at 3rd level, you have learned how to teach others effectively.

Master's Guidance. You can take the Help action as a bonus action. Additionally, when you take the Help action as a bonus action, you can spend 1 ki point to make an unarmed strike as part of the same bonus action.

Master's Wisdom. You gain proficiency in one skill of your choice from the following: Arcana, History, Nature, or Religion. At 6th, 11th, and 17th levels, you can gain proficiency in an additional skill of your choice from this list. You can use your Wisdom modifier instead of your Intelligence modifier when making ability checks with any skill from this list that you are proficient with.

Master's Protection

Beginning at 6th level, you are adept at identifying when your foes attack, and know how to intercept them. As a reaction to a creature within 5 feet of yourself being hit by an attack, you can expend 1 ki point to reduce the damage of the attack by 1d8 + your Wisdom modifier + your monk level. If you reduce the attack to 0 damage, you can expend 1 more ki point to make an unarmed strike on the attacker, if they are within 5 feet of you.

Master's Intuition

At 11th level, you have learned how to understand other beings in a deeper manner. If you spend at least 1 minute observing or interacting with another creature outside combat, the DM tells you two of the following aspects of the creature of their choice:

  • A personality trait, ideal, flaw, or bond.
  • If their Intelligence, Wisdom, or Charisma score is superior or inferior to yours.
  • Their surface thoughts.
  • One impactful event from their life, such as a marriage, a murder, or a betrayal.

Wisdom's Defense

By 17th level, you can defend all of your students at all times. In combat, you get a special reaction that you can take once on every creature's turn, except your turn. You can use this special reaction only to use your Master's Protection, and you can't use it on the same turn that you take your normal reaction.

Additionally, the first part of your Master's Protection no longer costs ki points.

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Created by /u/Dingo_Chungis, aka Blackbando.

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