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# Diggles ___ > ## Diggle >*Small beast, unaligned* > ___ > - **Armor Class** 11 > - **Hit Points** 9 (2d6+2) > - **Speed** 30 ft., burrow 10 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|10 (+0)|13 (+1)|12 (+1)|2 (-4)|10 (+0)|7 (-2)| >___ > - **Senses** tremorsense 30 ft., passive Perception 10 > - **Languages** none > - **Challenge** 1/8 (25 XP) > ___ > > ***Quick Digger.*** When the diggle moves using its burrow speed, it does not trigger attacks of opportunity. > ### Actions > ***Beak Jab.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 3 (1d4+1) piercing damage. ___ > ## Battle Diggle >*Small beast, unaligned* > ___ > - **Armor Class** 12 > - **Hit Points** 14 (3d6+3) > - **Speed** 30 ft., burrow 10 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|11 (+0)|14 (+2)|13 (+1)|2 (-4)|10 (+0)|7 (-2)| >___ > - **Skills** Athletics +2 > - **Senses** tremorsense 30 ft., passive Perception 10 > - **Languages** none > - **Challenge** 1/4 (50 XP) > ___ > > > ***Quick Digger.*** When the diggle moves using its burrow speed, it does not trigger attacks of opportunity. > ### Actions > ***Beak Jab.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 4 (1d4+2) piercing damage. > > ***Diggle Rage (Recharge 5-6).*** The diggle makes three beak jab attacks. Each attack must target a different creature. \columnbreak Diggles are strange, bird-like creatures that tunnel through walls and dirt with their odd, rubbery nasal appendage. They dwell in underground nests they carve, where they lay their diggle eggs. Diggles often prove a pest to those who come in contact with them: they are not very intelligent creatures and they breed rapidly. However, their eggs are prized food objects. Nutrient-rich and delicious, a diggle egg omelet is an excellent breakfast meal. The standard **diggle** is weak and simplistic. They are wholly unremarkable except for their rapid tunneling abilities, which allow the diggle to dive into loose earth and emerge again a distance away for its self-preservation. A **battle diggle**'s fur is a dark red tone to match the unbridled spirit of the creature. Functioning as a guardian and hunter in a diggle collective, the battle diggle's instincts allow it to unleash the rage of its diggle ancestors. The **big diggle**, oversized and uncomfortably over-muscled, is the most dangerous diggle, which probably isn't saying much. The brute, about the same size as a dwarf, can smash through stonework and other structures with ease. When threatened, it lashes out to hold foes in a crushing hug. ___ > ## Big Diggle >*Medium beast, unaligned* > ___ > - **Armor Class** 15 (natural armour) > - **Hit Points** 26 (4d8+8) > - **Speed** 30 ft., burrow 20 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|12 (+1)|14 (+2)|14 (+2)|2 (-4)|10 (+0)|7 (-2)| >___ > - **Skills** Athletics +3 > - **Senses** tremorsense 30 ft., passive Perception 10 > - **Languages** none > - **Challenge** 1 (200 XP) > ___ > > > ***Quick Digger.*** When the diggle moves using its burrow speed, it does not trigger attacks of opportunity. > > ***Siege Monster.*** The diggle deals double damage to objects and structures. > > ### Actions > ***Multiattack.*** The big diggle makes two beak jab attacks. It then makes a fearsome hug attack. > > ***Beak Jab.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6+2) piercing damage. > > ***Fearsome Hug.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* the target is grappled (escape DC 11).