Ulrecha rules her princedom in the Winterstride just as she first captured it from the Knights of the Dawn three centuries ago. Although her regime is strict and merciless to the disobedient, the vampiric army of the princehood provides valuable safety and order to its denizens, ensuring its position as one of the safest settlement in Alka-Pae. The princehood is also home of Tzania University, the continent's largest institute of arcane knowledge, founded and sponsored by Ulrecha Nostzavika herself. ### The Sylvian Lycanthropes The dense, frigid woods of Earthhook and Winterstride is not a welcome region for the denizens. The wilderness provides enough food and shelter to the brave settlers, but the true threat comes from the shattered moons scattered across the forest. Once on each of the month, when the remains of the pale moons shines the most, those who chose to dwell among the trees have to fear what might arise from the dimly lit horizons, distorted and maddened by the dead moon. Unlike the more civilized corners of the world, where people had to dig out the remnants of the moon, those who chose to live and survive in such wilderness had to choose to embrace the lunacy-inducing pieces. With the guidance of the wise, blessings of the divine, and sheer luck, the survivors has adopted the power of the pale moon and became the wilderness themselves that roams the woods. ### The Moonstruck Independents Not all settlements are safe from the threats of the pale moon. Scattered across the continent are the numerous villages, hamlets, and even cottages that are not protected by either Antran kingdom, Knights of the Dawn, Mescena network, or the princehood of vampiric Ulrecha Nostzavika. Most of such settlements have learned to protect themselves from the outer threats, in place of the absence of powerful neighbors. Some villages have sheriffs and marshals watching over the horizon, keeping the town safe; some hamlets seek help from adventurers and travelers, at a modest fee; and those who has gone to the extreme conclusion has built an entire fort on what was used to be the remains of a town hall. ### The Uncharted Islands The pale moon of Gala-Pae is not all that was shattered in the calamity of the Moonfall. The remnants of Alkamar now surrounds the three newborn continents, across the cold and dark oceans where the storm never dies. Most of such islands are little more than rocks and crags that happened to soar above shorelines, but some of the islands are actually populated, albeit in a shape of squalid, frail, and short-lived community. ### Maverick Communities Not all communities of Alka-Pae are hospitable to those who wander the moonstruck continent. More than a few hamlets has fallen under the madness that is brought by the pale moon's light; cults and brigands infest the woods and caverns, waiting for an easy prey to stumble upon; and cults and covens of malicious intents, whose sole purpose of existence is to wreak havoc upon the already desolate world. ## The Remnants of Alkamar Once a sole, great continent, Alkamar is now torn across the stormy sea, in three major continents and petty islands that encompasses them. Because of the cruel weather and constantly high tides, traveling across the ocean is a rare event; for most denizes of the moonstruck Alka-Pae, very few things are known outside of the continent as of now. ### Alka-Pae, the Moonstruck World During the catastrophic Moonfall, the pale moon has shattered into countless pieces, which then fell to the earth. The impact alone has claimed one third of the population; maps had to be redrawn to reflect the cataclysm that followed; and three centuries since the Moonfall, the fall of the pale moon still haunts the denizens of the moonstruck continent. #### Shearcoast Coasts of southeastern Alka-Pae were torn and ripped from the rest of the world of Alkamar during the Moonfall. Once among the centerpiece of the great continent, the Shearcoast still retains some of its moderate weathers and relatively fine plains, plagued only by the pale fragments dotted across the horizon and the endless storm for the far sea, breaking down the already coarse and steep cliffs that now borders the continent from the rest of the world. ***Antraport.*** The heart of Antran Kingdom sits at the southernmost corner of the continent, one of the few spots where the seas never freeze in the winter. Built on the former commercial and military district of the old Halfaenia, Antraport is not only the largest port of the moonstruck world; it is arguably the only safe port in Alka-Pae. Antraport is where all denizes of Shearcoast aspires to live in, because of its status as the largest and safest community in the area. Available services in Antraport include commerce, religion, military, and even adventures. Those who have to travel outside of the city at night, the Undercoast Nethercab is available at the lowest ground of the city. ***Fort Arclight.*** The largest knighthold of the Dawn is Fort Arclight, which stands a mere few miles away from Antraport. With a tactical allegiance with Antran Kingdom, the knights of the Dawn protects the eastern boundaries of the kingdom, in return of the kingdom's patronage. Fort Arclight also holds the largest temple devoted to Lemingan, the Radiant One. In addition to religious service, the temple serves as the supreme court for rare yet important legal dispute between the kingdom's denizens, as well as the training ground for the initiates of the knighthood. ***The Undercoast.*** Beneath the steps and strides of Antraport's denizens is a collection of subterranean caverns and creeks, tangled like a giant web. Most of these underground spaces are owned, dwelt, or at least taken by one or more creatures, often big, dark, and merciless. Some of the cavities have been discovered, excavated, and connected by the Mescena network, which saw the potential fortunes in the space where everyone has seen some holes in the ground. One of the fastest and safest method of traveling throughout the continent is to take one of the famous Mescena Nethercab, which delivers everything from letters to top-secret parcels with moderate fee. \pagebreakNum #### Earthhook To the north of the moonstruck world stands the mighty range of mountains, like the tides across the earth. At the zenith of the ridge is the eponymous Earthhook, the highest peak in Alka-Pae, with its crooked shape, hence the name. The true virtue of the Earthhook not lies on its craggy, half-frozen surface; beneath the rocks and dirt that shapes the region spreads what seems bottomless of minerals and ores, molten warmth and passion, and the heart and veins of the underground life of Alka-Pae. ***Mescena.*** Straight beneath the highest peak of the Earthhook dwells the lowest place of the moonstruck world, which doubles as the largest underground community of Alka-Pae. The origin of Mescena travels back to the joint borough between three families, now known as the Bedrock Families: the dwarven Messon, the gnomish Centuran, and the drow Na'Gran. ***The Nethermine.*** The underground network that spreads through and surrounds the proximity of Mescena is known as the Nethermine. Most of the mines in the Nethermine is owned by the Centurans, one of the Bedrock Family of the Mescena network. The roads, however, is usually run by the Messons and the Na'Grans. #### Winterstride The western side of the moonstruck world is notable for its frigid gales and ever-frozen earth, with the occasional woodlands in between. ***Dawn's Rest.*** The headquarter of the Knighthood is located in the fortified hold of Dawn's Rest, where Daniem Joachen and his fellowship has fought against one of the largest outbreak of lunatic beasts. At the third day of the monstrosities' siege against the hold, Daniem Joachen has suffered a mortal wound that claimed his life, upon which the champion of the Radiant One ascented as a demigod. At the largest plaza of Dawn's Rest proudly stands the beautiful marble statue of Daniem Joachen, champion of Lemingan, patron of the hold, and the first high chaplain of the Knighthood. At every New Nadir and First Zenith, the knights of each knighthold across the continent gathers at the plaza for regular report and ceremonial events. ***Tzania University.*** Founded and personally sponsored by the vampiric prince Ulrecha Nostzavika, Tzania University is the largest institute of arcane knowledge in the moonstruck world. Sivrad the Twilight Mage, the prince's personal tutor in arcane knowledge, has served as the first headmaster of the university before his untimely retirement that involved a magical ritual gone wrong. Over more than two centuries of virtually bottomless supply of financial support and ardent seekers of magical disciplines, the institute has grown to the point that it now holds an entire town of its own, all but in name. Retired faculties and dropped-out students of the university have no problem settling within the university's land, and now children literally born and raised in the campus hold aspires to step out of their homeland and into the wild, moonstruck world. ***Wigmar's Hold.*** Formerly known as Rimehold, the city state is christened after one of the most renowned gnomish merchant in the old Halfaenia after his daughter, the vampiric mastermind Ulrecha Nostzavika, captured the hold from the Knights of the Dawn's influence. Wigmar's Hold is one of the largest community in the Winterstride. Wigmar's Hold shelters the largest community of the vampires. Civil service provides monthly ration of blood vials to vampiric citizens. Half of the hold guards are consisted entirely of vampires, whose norturnal instinct assures safe nights. At day, the newly established underground arcades and districts called the Holdshade is filled with night-striding denizens who cannot help but work while the sun shines. ### Alka-Kras, the Eclipsed World Once the brightest and the most curious of the three moons, the sanguine moon of Gala-Kras has vanished without a trace during the Moonfall. Unlike the pale moon of Gala-Pae, no pieces has descended from the sky; instead, the crimson glamour of the moon is completely wiped out of the night sky, leaving no bright in the dusk. At night, Alka-Kras is occulted in a perpetual darkness, with only torches and bonfires faintly unveiling the silhouettes. Those who crosses the eclipsed continent sometimes report of the Phantom Moon, the illusion of the blood-red moon that should not exist in the pitch-black night, and the assault of the Nightmarchers afterwards. ***New Moon Orders.*** There are at least three known orders of scholars and thaumaturgists devoted to resurrect the dead moon of Alka-Kras. Collectively known as the New Moon Orders, these obscure groups collect proofs and evidences of what caused the Moonfall, and believes that by backtracking the great calamity, they can find a way to restore the red moon and subsequently the continent. ***The Nightmarch.*** The true nature of what is known as the Nightmarch is still unknown, and what is known heavily relies on the reports of the unlucky adventurers and wanderers who survived the encounter. Even then, the reports are blurry and contradictory, from a rank of former military groups succumbed to the madness, to a horde of monstrosities who developed sentience and order, to a parade of fey invaders from another realm. ### Alka-Lus, the Illuminated World Alka-Lus is the largest of the three remnants of what was once the grand continent of Alkamar, and the only continent that is now revealed by the light of the sole moon of Gala-Lus. The verdant moon now shines brighter than the sun, shining upon the zenith with its lush grandeur. The sovereignty of Halfaenia rules the majority of the illuminated continent. People of Halfaenia believes that they are chosen by Gala-Lus, which has stood victorious against the two false moons in the event of the Moonfall. ***Halfaenia.*** After its survival during the Moonfall, the soverignty of Halfaenia has sheltered itself in the illuminated continent. Without the contact with the rest of the world, very few is known of what is happening in Halfaenia, and some of the most skeptic even doubts its existence at all. \pagebreakNum ## Time of the Moonstruck World The Moonfall has altered the world of Alkamar once and for all, even the time. With no moon in the sky to track, the conventional three-moon calendar that was widely used in Alkamar quickly became obsolete. As such, the three new continents after the Moonfall use independent calendar to best suit the each situation. In the moonstruck world of Alka-Pae, the new calendar marks a year of 360 days, with twelve months of thirty days, based on the change of illumination of the shattered moon. The first and the last days of a month, or the two nadirs, mark the dimmest of the moonlight; after fourteen days or a fortnight, the month's two zenith marks the brightest moonlight; after another fortnight marks the next nadir. Individual days in the Alka-Pae have common names, based on the moonlight's strength as follows: ##### Table: Days of the Alka-Pae Calendar