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## Martial Archetype At 3rd level, as a fighter you choose an archetype from the list available that you strive to emulate in your combat styles and techniques. The archetype you choose grants you features at 3rd level and again at 7th, 10th, 15th, and 18th level. ### The Crusader Crusaders are pious, typically righteous warriors who have pledged to defend their faith in one of the hardest ways possible: with their life. Most of these warriors haven't been ordained into the priest or palidinhood, though some are part of monastic orders, such as the Knights Templar. #### Faithful Soul Whe you take this archetype at 3rd level, you embrace your faith and decide to fight for it. You gain proficiency in the Religion skill. You also gain proficiency in Wisdom saving throws. #### Bulwark of Faith At 7th level, you channel your faith into defensive strength. Whenever you use your *Second Wind* feature, you also gain temporary hit points equal to amount of restored hit points. While you have this temporary hit points, you have resistance to non-magical slashing, piercing and bludgeoning damage. #### Zealous Cry At 10th level, As an action, you can preform an inspiring cry filled with your faith. For next minute, you and allied creatures within 30 feet of you can not be *frightened* and their weapon attacks deals bonus 1d4 radiant damage. Once you use this feature, you can not use it again until you will finish a long rest. #### Faith beyond Death Beginning at 15th level, the divine power that fuels your faith allows you to shrug off fatal blows. While you are fighting, having 0 hit points doesn't knock you unconscious. You still must make death saving throws, and you suffer the normal effects of taking damage while at 0 hit points. However, if you would die due to failing death saving throws, you don't die for next 1d4-1 rounds (minimum 1), and you die then only if you still have 0 hit points. #### Indomitable Faith At 18th level, whenever you use your *Indomitable* feature, instead of rerolling save throw, you can choose to automatically succeed at this throw. Once you use this feature, you can not use it again until you will finish a long rest.
> ##### Credits > Created by /u/SamuelWillmore >
> Crusader art by Guild Wars 2