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___ > ## Tusken > ___ > ### **Visual Characteristics** > - ***Skin Color*** Grey, brown, or tan > - ***Hair Color*** Black > - ***Eye Color*** Pale grey, black > - ***Distinctives*** Full-body wrappings, goggles, mouth filter > ### **Physical Characteristics** > - ***Height*** 4'9" +2d8" > - ***Weight*** 110 lb. x(2d4) lb. > ### **Socialcultural Characteristics** > - ***Homeworld*** Tatooine > - ***Language*** Tusken ### Biology and Appearance While Tuskens, also known as Tusken Raiders or Sand People, are easily recognizable by their full-body clothing, goggles, and mouth filters, little of their true physical appearance can be discerned. From birth, Tuskens are covered in wraps, and, barring very rare occasions, will not bare any part of their skin in sight of another person. This, combined with their hostility to outsiders and Tatooine's remote and arid nature, makes study even of Tusken corpses difficult. ### Society and Culture Tuskens are a primative, tribal race, mostly living in small clans scattered throughout Tatooine's deserts. Due to the harsh and unforgiving desert environment, Tusken clans are often xenophobic and territorial, but it is not unknown for them to adopt members of other species into the clan. They believe that all water is sacred and promised to them alone, and are infamous among the other residents of Tatooine for raiding and pillaging settlements and farms. Tusken clans are usually very stratified, with males as hunters and warriors, while females and children maintain the camp. Tusken warriors hold their bond with their gaderffii weapons and Bantha mounts as sacred, and will choose death before relinquishing either. ### Names Tusken naming traditions vary between clans, but most are made up of harsh, guttural sounds. Tuskens do not use surnames. **Male Names**: Ur Ur, A'Koba, Qeruru'rr, Gr'Karr **Female Names**: K'Yark, Reirin, K'Orou, Ursarr'u \columnbreak
### Tusken Traits As a Tusken, you have the following special traits. ***Ability Score Increase.*** Your Constitution score increaes by 2, and your Strength Score increases by 1. ***Age.*** Tuskens are considered adults when they turn 15. Because of the harsh and unforgiving climate of their home world, they rarely live longer than half a century. ***Alignment.*** Tusken culture's violent focus and disregard of those outside the tribe causes them to tend towards chaotic dark, but there are exceptions. ***Size.*** Tuskens generally stand around 6 feet tall and weigh around 160 lbs. ***Speed.*** Your walking speed is 30 ft. ***Survivors of the Sands.*** You are proficient in the Survival skill, and are considered to be naturally adapted to hot climates, as described in chapter 5 of the Dungeon Master's Guide. You also ignore difficult terrain from desert conditions. ***Beast Bond.*** You are proficient in the Animal Handling skill. When you make an ability check to control a living mount, you gain advantage on the roll. ***Aggressive*** As a bonus action, you can move up to your movement speed toward a hostile creature you can see or hear. You must end this move closer to the enemy than you started. ***Intimidating Roar*** As an action, you can brandish your weapon above your head and shout a war cry at a creature you can see within 60 ft of you. If the creature can hear you, it must make a Wisdom saving throw with a DC equal to 8 + your Charisma modifier + your proficiency bonus. On a failure, the target is frightened of your for one minute. Once you use this ability, you must complete a long rest before you can use it again. ***Tusken Weaponry.*** You are proficient with the Slugthrower and Virbroclub. ***Languages.*** You can speak Tusken, a languages of guttural barks, growls and roars. You can understand spoken Basic, but to speak, read, and write it yourself you must learn it or gain it from a class or background feature.
Art by William O'Conner, from *The New Essential Guide to Alien Species*