Petsuchos
The Petsuchos is a Heroic Age myth unit only available to Egyptians who worship Hathor. Its form is that of a large bejeweled crocodile.
Petsuchos
Huge monstrosity, neutral
- Armor Class 13 (Natural Armor)
- Hit Points 126(12d12+48)
- Speed 30 ft. Swim 50ft.
STR DEX CON INT WIS CHA 21 (+5) 10 (+0) 18 (+4) 10 (+0) 14 (+2) 10 (+0)
- Senses passive Perception 12
- Languages —
- Challenge 5
Hold Breath The Petsuchos can hold its breath for 15 minutes.
Instill Doubt (3/day) The Petsuchos can use a bonus action to target one creature within 30 feet of it. If the target can hear the Petsuchos, the target must succeed on a DC 11 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of the Petsuchos's next turn
Actions
Multiattack. The Petsuchos makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +8 to hit, Reach 5ft., one creature. 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the Petsuchos can’t bite another target.
Tail. Melee Weapon Attack: +8 to hit, Reach 10ft., one target not grappled by the Petsuchos. 15 (2d8 + 5) bludgeoning damage . If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Roaring Sunlight Cannon (Recharge 6). A line of pure roaring sunlight 200 feet long and 5 feet wide emanates from the Persuchos in a direction of its choice. The creatures hit within the line must succeed on a DC 15 Constitution saving throw . A creature takes 8d10 radiant damage on a failed save or half as much on a successful one.

image credit: petsuchos_mummy boss via wikia.com
Petsuchos, (Weaker)
Large monstrosity, neutral
- Armor Class 12 (Natural Armor)
- Hit Points 95(10d10+40)
- Speed 30 ft. Swim 50ft.
STR DEX CON INT WIS CHA 19 (+4) 10 (+0) 18 (+4) 10 (+0) 14 (+2) 10 (+0)
- Senses passive Perception 12
- Languages —
- Challenge 4
Hold Breath The Petsuchos can hold its breath for 15 minutes.
Instill Doubt (3/day) The Petsuchos can use a bonus action to target one creature within 30 feet of it. If the target can hear the Petsuchos, the target must succeed on a DC 10 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of the Petsuchos's next turn
Actions
Multiattack. The Petsuchos makes attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +6 to hit, Reach 5ft., one creature. 16 (2d10 + 5) piercing damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the Petsuchos can’t bite another target.
Tail. Melee Weapon Attack: +6 to hit, Reach 5ft., one target not grappled by the Petsuchos. 9 (1d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Roaring Sunlight Cannon (Recharge 6). A line of pure roaring sunlight 200 feet long and 5 feet wide emanates from the Persuchos in a direction of its choice. The creatures hit within the line must succeed on a DC 14 Constitution saving throw . A creature takes 6d10 radiant damage on a failed save or half as much on a successful one.
image credit: petsuchos_mummy boss via wikia.com