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## Sacred Oath ___ At 3rd level, a paladin gains the Sacred Oath feature. The Oath of Power is a new option for paladins to choose. ### Oath of Power For many mortals, power is a means of control and a resource for rule. You, however, have been granted power for the purpose of providing it to others again. Your strength is a gift you use to become a living symbol of hope that brings peace to others' hearts and power into their lives. Lead the way, and rise up against those evil forces that would threaten the realm or oppress the commoner. You have the power! #### Tenets of Power Whether you received your gift from a precursor people, god, magical artifact, or the mystic locus of a people in need, this oath obligates you to honorable living and heroic deeds. ***Righteous Cause.*** Your power is a privilege, not a right. It should be wielded to safeguard, save, and serve. ***Brave Conduct.*** Fear is the enemy that will make you hold back. Be brave; step forward. You are the hero people need! ***Living Inspiration.*** More than a rescuer, a hero is an ideal. Be an example and inspiration to those who need one most. #### Oath Spells ___ You gain oath spells at the paladin levels listed. ##### Oath of Power Spells | Paladin Level | Spells | |:----:|:-------------| | 3rd | *heroism*, *jump* | | 5th | *calm emotions*, *magic weapon* | | 9th | *beacon of hope*, *call lightning* | | 13th | *find greater steed*^XGE^, *freedom of movement* | | 17th | *awaken*, *commune* | ___ #### Channel Divinity ___ When you take this oath at 3rd level, you gain the following two Channel Divinity options. ***For the Honor.*** Using your Channel Divinity as an action, you draw a weapon and transform into a heroic icon, unleashing fabulous secret powers. You grow until you are eight feet tall, and your equipment grows with you; your size becomes Medium, unless you were larger. Dim light is shed from you in a 30-foot radius. While transformed in this way, you automatically succeed on Charisma checks made to conceal your identity, and you add your Charisma modifier to Strength ability checks and to the damage rolls of weapon attacks you make using Strength (minimum +1). If the weapon you drew is not already magical, it becomes magical for the duration of your transformation. This transformation lasts for 10 minutes or until you end it as a bonus action or fall unconscious. ***The Power Returns.*** You can quell the fabulous secret powers you hold and adopt more unassuming mannerisms as an action, using your Channel Divinity. For 1 hour, you add your Charisma modifier to your Dexterity (Stealth) checks (minimum +1). \columnbreak
#### Aura of Hope At 7th level, your invigorating presence propels your cause forward. While you are conscious, you and friendly creatures within 10 feet of you add your Charisma modifier to initiative checks (minimum +1). At 18th level, the range of this aura increses to 30 feet. #### Hero of Light By 15th level, your unconquerable spirit dispels all shadows and despair. When you succeed on a saving throw while under the effects of For the Honor, friendly creatures within the light you shed gain temporary hit points equal to your Charisma modifier, and hostile creatures within the light take lightning or radiant damage (your choice) equal to your Charisma modifier (minimum 1). #### Master of the Universe At 20th level, you can use your action to become the most powerful mortal in the universe. For 1 minute, you gain the effects of For the Honor, along with the following benefits: - You grow until you are ten feet tall, and your equipment grows with you; your size becomes Large, unless you were larger. Your reach and walking speed double. - You shed bright light in a 30-foot radius and dim light 30 feet beyond that. - Each of your ability scores becomes 22, unless it was already higher. After taking this action, you must finish a long rest before you can do so again.
> ##### Credits > Created by [Bunnygeon Master](https://bunnybrew.blogspot.com/) using [GM Binder]() as a > Christmas present for a friend. Merry Christmas! > > Thanks to Nimademe for design feedback. > > Art by Dreamworks.