Versatile Aid (Combat Feat, Teamwork Feat)

by Cardinal Theodore Maxwell

Search GM Binder Visit User Profile

Versatile Aid

Prerequisite(s): Improved Aid
Benefit(s): Whenever you perform the aid another action on an ally that possesses this feat, you can choose to do so in one of the following ways:

  • Make an attack roll against AC 15; if you succeed, you grant them a +3 bonus on the next attack roll that they make.
  • Make an attack roll against AC 25; if you succeed, you grant them a +6 bonus on the next attack roll that they make.
  • Make an attack roll against AC 15; if you succeed, their AC is increased by +3 against the next attack that is made against them.
  • Make an attack roll against AC 25; if you succeed, their AC is increased by +6 against the next attack that is made against them.
  • Make a saving throw with a DC of 15; if you succeed, you grant them a +3 bonus on the next saving throw that they make.
  • Make a saving throw with a DC of 25; if you succeed, you grant them a +6 bonus on the next saving throw that they make.
  • Make a saving throw with a DC of 15; if you succeed, the DC of the next spell/ability/etc. that they cast/use is increased by +3.
  • Make a saving throw with a DC of 25; if you succeed, the DC of the next spell/ability/etc. that they cast/use is increased by +6.
  • Make a skill check with a DC of 15; if you succeed, you grant them a +3 bonus on the next check that they make for that skill.
  • Make a skill check with a DC of 25; if you succeed, you grant them a +6 bonus on the next check that they make for that skill.


Special: The effect granted by the Harrying Partners feat applies to the effects granted by this feat.