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### Missing Hitpoint Total Your missing [hitpoint](https://www.d20pfsrd.com/gamemastering/combat/#TOC-Hit-Points) total is equal to the difference between your current [hitpoint](https://www.d20pfsrd.com/gamemastering/combat/#TOC-Hit-Points) total and your maximum [hitpoint](https://www.d20pfsrd.com/gamemastering/combat/#TOC-Hit-Points) total. For example, Archibald the [cleric](https://www.d20pfsrd.com/classes/core-classes/cleric/) enters a combat [encounter](https://www.d20pfsrd.com/BASICS-ABILITY-SCORES/GLOSSARY/#Encounter) at full health with 81 [hitpoints](https://www.d20pfsrd.com/gamemastering/combat/#TOC-Hit-Points). He takes 26 points of [hitpoint](https://www.d20pfsrd.com/gamemastering/combat/#TOC-Hit-Points) damage and 8 points of [nonlethal damage](https://www.d20pfsrd.com/gamemastering/Combat/#Nonlethal_Damage) during the [encounter](https://www.d20pfsrd.com/BASICS-ABILITY-SCORES/GLOSSARY/#Encounter), which leaves him at 47 [hitpoints](https://www.d20pfsrd.com/gamemastering/combat/#TOC-Hit-Points). He then casts [false life](https://www.d20pfsrd.com/magic/all-spells/f/false-life/) and gains 12 [temporary hitpoints](https://www.d20pfsrd.com/gamemastering/combat/#TOC-Temporary-Hit-Points), which brings him back up to 59 [hitpoints](https://www.d20pfsrd.com/gamemastering/combat/#TOC-Hit-Points). At this point in time, Archibald's missing [hitpoint](https://www.d20pfsrd.com/gamemastering/combat/#TOC-Hit-Points) total is equal to 81 - 59 = 22.