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# Multiple Arcane Traditions Each wizard chooses an arcane tradition when they start their studies. If they want to raise the dead, they become a necromancer. If they want to barrage people with arcane bullets, they become an evocator. But what if a wizard realizes his *schola electi* isn't so interesting after all? What if he decides to change his tradition midway through his career? This document should serve as a basic guide to creating a balanced wizard with multiple arcane traditions. ## Begging AND Choosing A wizard who wants to choose a new arcane tradition must do so at a level in which they'd normally gain a new Arcane Feature (6th, 10th, or 14th). This is indicative of the wizard finding a good "stopping point" in his studies of the original school, or of the time it takes for the wizard to adjust his studies to fit the new tradition. Instead of gaining that level's respective Arcane Tradition Feature, take the new Arcane Tradition's first feature. You **cannot** gain more than one iteration of the Savant feature. As an example, Bimbus is a 9th level Evocation Wizard. When he levels up to 10, he decides he wants to dabble in some Transmutation instead. To do so, his player would not the Empowered Evocation Feature. Instead, he'd take Transmutation's Minor Alchemy Feature. He would not, however, take the Transmutation Savant Feature, because he already has the Evocation Savant Feature. Finally, if you decide to cross back into your original arcane tradition, take the feature you would have gotten when you'd changed traditions the first time. For instance, Bimbus would take Empowered Evocation at the 14th level if he decides to switch over again. >##### Variant Rule: Idiot Savant >At your DM's discretion, you may instead choose to take multiple iterations of the Savant Feature. However, you do not gain the alternative Feature granted by the Tradition. > >In Bimbus' example, he would take Transmutation Savant **instead** of Minor Alchemy. ## Jack of a Few Trades Considering balance, why might you choose to create a character with this system? Since you are sacrificing access to higher level abilities, at first glance it may seem counterproductive. A player who takes multiple Arcane Traditions, however, is looking for versatility rather than raw power. Consider the reason you chose Wizard in the first place! If you choose multiple traditions, it's only natural that you'd have to sacrifice some power for other benefits. \columnbreak
MAT; version 1.1, created by ganelon