The Cloaks of the Dragon King
In the great war against the cult of the dragon, people were in awe of the power the dragon masks granted the wyrmspeakers of Tiamat. How could the world stand to their tyranny? Unknown to many, there were similar artifacts that served as symbols of devotion to Bahamut, the god of metallic dragons.
The Cloaks of the Dragon king were a well-kept secret of the metallic dragons, as their very presence was more than enough to cause their tails to twitch. However, the distaste the council of dragons had for the power of the cloaks was outweighed by the benefit they would serve if used in the war. As such, they were gifted to a group of 5 noble heroes that stood at the forefront of Waterdeep's army in the final assault against the cult at the Well of Dragons.
In the presence of Tiamat's awakening, the heroes used the cloaks to call upon Bahamut's aid, helping them perform the final push to send Tiamat back to the Nine Hells. Unfortunately, in the wake of this triumph, the cloaks were lost.
Brass Dragon Cloak
Wondrous item, legendary (requires attunement)
This fine cloak shimmers in many hues of red and orange, appearing almost as if it is made of burning flames despite feeling like cloth. The cloak will grow or shrink to fit a wearer attuned to it. While you are wearing the cloak and attuned to it, you can access the following properties:
Damage Absorption. You gain resistance to fire damage. If you already had resistance to fire damage from another source, you gain immunity.
Dragon Visage. As an action, you can cause the cloak to take on the form of dragon wings for 10 minutes. During this time, you gain blindsight out to a range of 30 feet and a flying speed of 50 feet. You can end the effect early as another action. Once you use this property, you cannot do so again until you complete a long rest.
Dragon Tongue. You can speak and understand Draconic. As well, you have advantage on any Charisma checks you make against brass dragons.
Noble Courage. You are immune to being frightened.
Exhausting Aura. You naturally exude a tiring aura that exhausts those nearby. Any creature of your choice that ends their turn within 15 feet of you must succeed on a DC 15 Constitution saving throw. On a failure, they fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it. A creature that succeeds on its save against this ability is immune to it for 24 hours.
Legendary Resistance. If you fail a saving throw, you can choose to succeed instead. Once you use this property, you cannot do so again until you complete a long rest.
Bronze Dragon Cloak
Wondrous item, legendary (requires attunement)
This fine cloak feels much tougher and heavier than it appears, shimmering as a light metallic brown despite feeling like cloth. The cloak will grow or shrink to fit a wearer attuned to it. While you are wearing the cloak and attuned to it, you can access the following properties:
Damage Absorption. You gain resistance to lightning damage. If you already had resistance to lightning damage from another source, you gain immunity.
Dragon Visage. As an action, you can cause the cloak to take on the form of dragon wings for 10 minutes. During this time, you gain blindsight out to a range of 30 feet and a flying speed of 50 feet. You can end the effect early as another action. Once you use this property, you cannot do so again until you complete a long rest.
Dragon Tongue. You can speak and understand Draconic. As well, you have advantage on any Charisma checks you make against bronze dragons.
Noble Courage. You are immune to being frightened.
Repulsing Aura. You naturally exude a repulsive aura that pushes nearby creatures away. Any creature of your choice within 15 feet of you that tries to move closer to you must expend twice as much movement to do so. As well, when such a creature ends their turn within 15 feet of you, you can force them to make a DC 15 Strength saving throw. On a failure, you can push them up to 15 feet away from you.
Legendary Resistance. If you fail a saving throw, you can choose to succeed instead. Once you use this property, you cannot do so again until you complete a long rest.
Copper Dragon Cloak
Wondrous item, legendary (requires attunement)
This fine cloak shimmers in many hues of blue, green, and orange, seemlessly shifting between the colors. The cloak will grow or shrink to fit a wearer attuned to it. While you are wearing the cloak and attuned to it, you can access the following properties:
Damage Absorption. You gain resistance to acid damage. If you already had resistance to acid damage from another source, you gain immunity.
Dragon Visage. As an action, you can cause the cloak to take on the form of dragon wings for 10 minutes. During this time, you gain blindsight out to a range of 30 feet and a flying speed of 50 feet. You can end the effect early as another action. Once you use this property, you cannot do so again until you complete a long rest.
Dragon Tongue. You can speak and understand Draconic. As well, you have advantage on any Charisma checks you make against copper dragons.
Noble Courage. You are immune to being frightened.
Slowing Aura. You naturally exude a lethargic aura that slows those nearby. Any creature of your choice must expend twice as much movement to move within 15 feet of you. As well, such creatures that end their turn within 15 feet of you must succeed on a DC 15 Constitution saving throw. On a failure, their speed is halved and they can't take reactions until the end of their next turn.
Legendary Resistance. If you fail a saving throw, you can choose to succeed instead. Once you use this property, you cannot do so again until you complete a long rest.
Gold Dragon Cloak
Wondrous item, legendary (requires attunement)
This fine cloak shimmers in many hues of yellow and gold, appearing almost as if it is made of solid gold despite feeling like cloth. The cloak will grow or shrink to fit a wearer attuned to it. While you are wearing the cloak and attuned to it, you can access the following properties:
Damage Absorption. You gain resistance to fire damage. If you already had resistance to fire damage from another source, you gain immunity.
Dragon Visage. As an action, you can cause the cloak to take on the form of dragon wings for 10 minutes. During this time, you gain blindsight out to a range of 30 feet and a flying speed of 50 feet. You can end the effect early as another action. Once you use this property, you cannot do so again until you complete a long rest.
Dragon Tongue. You can speak and understand Draconic. As well, you have advantage on any Charisma checks you make against gold dragons.
Noble Courage. You are immune to being frightened.
Weakening Aura. You naturally exude a superior aura that supresses the strength of those nearby. Any creature of your choice that ends their turn within 15 feet of you must succeed on a DC 15 Strength saving throw. On a failure, they have disadvantage on all Strength-based attack rolls, ability checks and saving throws for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect early on a success. A creature that succeeds on its save against this ability is immune to it for 24 hours.
Legendary Resistance. If you fail a saving throw, you can choose to succeed instead. Once you use this property, you cannot do so again until you complete a long rest.
Silver Dragon Cloak
Wondrous item, legendary (requires attunement)
This fine cloak appears to act like an unmarred mirror, casting a perfect reflection despite feeling like cloth. The cloak will grow or shrink to fit a wearer attuned to it. While you are wearing the cloak and attuned to it, you can access the following properties:
Damage Absorption. You gain resistance to cold damage. If you already had resistance to cold damage from another source, you gain immunity.
Dragon Visage. As an action, you can cause the cloak to take on the form of dragon wings for 10 minutes. During this time, you gain blindsight out to a range of 30 feet and a flying speed of 50 feet. You can end the effect early as another action. Once you use this property, you cannot do so again until you complete a long rest.
Dragon Tongue. You can speak and understand Draconic. As well, you have advantage on any Charisma checks you make against silver dragons.
Noble Courage. You are immune to being frightened.
Restricting Aura. You naturally exude a chilling aura that seems to freeze those nearby. Any creature of your choice that ends their turn within 15 feet of you must succeed on a DC 15 Constitution saving throw. On a failure, they are paralyzed for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect early on a success. A creature that succeeds on its save against this ability is immune to it for 24 hours.
Legendary Resistance. If you fail a saving throw, you can choose to succeed instead. Once you use this property, you cannot do so again until you complete a long rest.
Cloak of the Dragon King
Wondrous item, legendary (requires attunement)
Much like the coveted dragon masks, the five dragon cloaks are meant to represent the dragons they are named for. When two or more of the cloaks are assembled, however, they transform magically into the Cloak of the Dragon King. The cloaks fuse together, becoming a seemless mixture of all the colors associated with the cloaks that make it up. Around the edges of the cloak form hard almost scale-like frills that appear reminiscent of dragon wings. When all five cloaks are brought together, the assortment of colors is so incredible and difficult to describe that it could only be referred to as majesty.
While you are attuned to and wear this cloak, you can make use of the following properties:
Damage Nullification. You gain resistance to the damage types associated with the cloaks making up this one. If you already had resistance to any of these damage types from another source, you gain immunity to that damage type. If this cloak is made-up of both the brass and gold cloaks, you gain immunity to fire damage.
Dragon Lord's Visage. You gain blindsight out to a range of 30 feet. As well, you can cause the cloak to take on the form of dragon wings at-will, granting you a flying speed of 50 feet.
Dragon Lord's Tongue. You can speak and understand Draconic. As well, you have advantage on any Charisma checks you make against all metallic dragons associated with the cloaks that make up this one.
Dragon Lord's Aura. Creatures of your choice within 15 feet of you are immune to being frightened. As well, when you attune to this cloak for the first time or finish a long rest while attuned to it, choose one of the other dragon cloaks that make up this one. You gain the effects of that dragon cloak's aura trait until you complete a long rest.
Legendary Resistance. If you fail a saving throw, you can choose to succeed instead. Once you use this property, you cannot do so again until you complete a long rest. You may use it an additional time each long rest when three cloaks are gathered, and two additional times when all five cloaks are gathered.
Divine Intervention. When all five cloaks are assembled, you can use the following bonus property.
You can use an action to implore Bahamut, the platinum dragon god himself, for aid. Describe the assistance you seek. The DM chooses the nature of the intervention; the effect of any cleric spell or similar magical aid would be appropriate.
Once you use this ability, the Cloak of the Dragon King splits up into the five cloaks that make it up, all of which seem to disintegrate in a cloud of their respective elements. The cloaks then reappear in random locations around the world.