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### Pyromancer v1.2 Your innate magic comes from a connection to the realm of elemental fire, from a spark of primordial fire that was mingled with your blood or that of your ancestors. This spark, is a small ember meant to be cultivated an fed until it is a great conflagration which will consume all those in your path. ___ *"Spontaneous combustion is a myth. If you burst into flame, someone wanted you to."* - Chandra Nalaar #### Pyromancer Quirks | d8 | Quirk | |:---:|:-----------:| | 1 | You are covered in burns that mark the first time your power manifested. | | 2 | You absentmindedly ignite small fires that quickly sputter out. | | 3 | You cackle like a fiend when you unleash your fire spells. | | 4 | You are temperamental and you get angry easily. | | 5 | You admire fire, even if it burns your friends. | | 6 | You are brave to the point of recklessness. | | 7 | Your eyes flare when angered. | | 8 | You like your food charred. | #### Ignite At 1st level, you gain the ability to start fires with to touch. As an action, you can magically ignite flammable object you touch with your hand-an object such as a torch, a piece of tinder, or the hem of drapes. #### Mantle of Flame Starting at 1st level, you can use a bonus action to magically wreath yourself in fire until the end of your next turn. For the duration you gain the following benefits: - You shed bright light in a 30-foot radius and dim light for an additional 30 feet. - Any creature takes fire damage equal to your Charisma modifier if it hits you with a melee attack from within 5 feet of you or if it touches you. - You have advantage on Intimidation checks. When you reach 18th level in this class, you also gain flying speed equal to you walking speed for the duration. #### Fire in the Veins Starting at 6th level, you gain resistance to fire. In addition, any spell or effect you create ignores resistance to fire damage. \columnbreak #### Pyromancer's Fury Starting at 14th level, when you are hit by a melee attack, you can use your reaction to deal fire damage to the attacker. The damage equals your sorcerer level. Then the attacker must make a Wisdom saving throw against your sorcerer spell save DC. On a failed save, the attacker is fear of you until the end of his next turn. #### Blazing Soul Starting at 18th level, you gain immunity to fire damage and any spell or effect you create treats immunity to fire damage as resistance to fire damage.
#### Origin Spells (optional) You gain the origin spells at the sorcerer levels listed. Origin spells do not count against your Sorcerer Spells Known. If you have an origin spell that is not on the Sorcerer spell list, the spell is nonetheless a Sorcerer spell for you. | Sorcerer level | Spell | |:---:|:-----------| | 1st | Burning Hands | | 3rd | Flame Blade | | 5th | Fireball | | 7th | Wall of fire | | 9th | Immolation | | 11th | Investiture of Flame |
> ##### Credits > Original *[Pyromancer](https://media.wizards.com/2017/downloads/magic/Plane-Shift_Kaladesh.pdf) by Wizards of the Coast.* >
> Illustration: *[Chandra Nalaar](https://magic.wizards.com/sites/mtg/files/images/featured/EN-ChandraBoardGame_Image_Right.png) by Wizards of the Coast.*