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### ## Anniversary Edition ### ## Druid: ### Circle of The Goodberry A crazed elf starts to wave their hands around and suddenly tosses a berry infused with divine energy at a hoard of goblins. As it hits the ground a burst of acid explodes forth and douses each goblin in it. The goblins run around wildly, while the elf laughs maniacally as they watch. A lowly beggar strolls through the lower end of town handing out goodberries to feed the poor. In return the beggar receives information about where the wealthy in this town live. A wanderer goes around the countryside planting berries, feeding the earth and spreading the influence of the Great Goodberry. As The Circle of the Goodberry is taken by those who wish to dedicate themselves to the righteous path that is the Goodberry. They must praise the goodberry, and treat it as an attachment of themselves. Those who walk this path gain their power from the Goodberry. The Goodberry is a separate entity from the player, and gains its power from the prayers, praises of others, and The Great Goodberry. #### Berry Preparation When choosing this circle at 2nd level, you acquire bush that is usually carried on the back in a pack full of dirt, and requires little nourishment as it shares a bond with its disciple. The bush produces a number of berries equal to your Wisdom modifier when you roll initiative. #### Berry Mastery Also at 2nd Level your time spent with the Goodberry has granted you a better understanding of it and you gain the ability to control what effects each individual berry on the bush has. From these three choices: **Corrosive Berry** The player grabs one berry, and throws it at a target within 30 feet. Make a ranged weapon attack against the target. On a hit the target takes 1d6 acid damage. You can expend more berries to increase the damage by 1d6 for each berry expended to a maximum of an additional 3d6 acid damage. **Suave Berry** You expend 3 berries and consume it to gain advantage on all Deception, Persuasion, and Intimidation checks for 1 minute. **Heal Berry** You pull from your bush one berry filled with healing light, and eat it or feed it to another creature. The berry heals 1d6 and you can expend more berries to increase the amount by 1d6 for each berry expended. \columnbreak #### Land of the Goodberry Starting at 6th level you can change a 10 foot radius of ground into the Goodberry terrain as a bonus action. The Goodberry terrain acts as magical rough terrain, and any enemies who start their turn in the terrain or move into the terrain on their turn must make a Dexterity saving throw, on a failed saving throw taking 3d6 magical bludgeoning damage from the goodberry vines and half as much on a successful save. You can use Land of the Goodberry a number of times equal to you Wisdom modifier before needing to take a long rest to regain all your uses of it. You can only have one Land of the Goodberry active at a time, and creating a new one dissipates the current one. > #### The Great Goodberry > The Great Goodberry is a neutral good deity of nature and goodberries. A patron of druids, and usually takes the form of a massive tree that sprouts goodberries. > > The goal of the Great Goodberry is to spread its influence throughout the multiverse by having its agents spread goodberries across the realms in their travels. > ### Image Credits > [Unixtitan.com](https://unixtitan.net/) > > [Fine Art America](https://fineartamerica.com/art/cranberry)
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\pagebreak #### The Goodberry's Blessing When you reach 10th level, the Goodberry extends more of its magic toward you. You are granted resistance to acid damage and your devotion to the Goodberry blinds you to the sway of other gods this grants you immunity to the charmed condition and all Charisma checks made against you have disadvantage. #### Boon of the Goodberry Upon reaching 14th level you gain one additional use of Land of the Goodberry, and whenever you gain berries as a part of *Berry Preparation* you gain a number of berries equal to double your Wisdom modifier. ## Spell List #### Goodberry Fireball *3rd-level evocation* ___ - **Casting Time:** 1 action - **Range:** 150 feet - **Components:** V, S, M (one goodberry) - **Duration:** Instantaneous - **Classes:** Druid, Cleric A glowing goodberry is conjured into your hand and can be thrown to a point you choose within range and then blossoms with a low roar into an explosion of solar energy. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 6d6 radiant damage on a failed save, or half as much damage on a successful one. The light spreads around corners. **At Higher Levels.** When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd. #### Feast of the Goodberry *5th-level conjuration* ___ - **Casting Time:** 1 action - **Range:** 300 feet - **Components:** V, S, M (one goodberry) - **Duration:** Instantaneous - **Classes:** Druid, Cleric You conjure 6 goodberries. These goodberries have unique properties for 24 hours. When consumed it grants the creature that consumed it 4d8 temporary hit points. A creature can only receive this benefit once per instance of this spell. **At Higher Levels.** When you cast this spell using a spell slot of 6th level or higher, the temporary hit points received increases by 1d8 for each slot level above the 5th. \columnbreak #### Goodberry (Improved) *1st-level transmutation* ___ - **Casting Time:** 1 action - **Range:** 60 feet - **Components:** S, V, M (a sprig of misletoe) - **Duration:** Instantaneous - **Classes:** Druid, Cleric, Bard Up to eight berries appear on a bush you conjure forth within range and are infused with magic for the duration. A creature can use its action to eat one berry. Eating a berry restores 1d4 hit points, and the berry provides enough nourishment to sustain a creature for one day. The berries lose their potency if they have not been consumed within 24 hours of the casting of this spell. **At Higher Levels.** When casting this spell using a spell slot of 2nd or higher, the amount of hit points this spell heals increases by 1d4 for each slot above 1st. #### Lesser Goodberry *transmutation cantrip* ___ - **Casting Time:** 1 action - **Range:** Touch - **Components:** S, V, M (a sprig of misletoe) - **Duration:** Instantaneous - **Classes:** Druid, Cleric, Bard Up to 4 berries appear in your hand and are infused with magic for the Duration. A creature can use its action to eat one berry. Eating a berry restores 1 hit point, and the berry provides enough nourishment to sustain a creature for one day. The berries lose their potency if they have not been consumed within 24 hours of the casting of this spell.
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