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#### Ash Elf Ash-grey skin, red eyes, coarse voices, and the occasional ritual scarring are the hallmarks of this elusive elven subrace. These elves live in the wake of great volcanoes, revering their ancestors and often worshiping taboo gods and entities. With a honed survival instinct, a natural inclination toward magic and battle, and a proud veneration for tradition, ash elves are known for carving out a prideful existence in the harshest of places, from ashen wastes to humid swamps. ***Ability Score Increase.*** Your Constitution score increases by 1. ***Volcanic Heritage.*** Accustomed to the volcanic heat of your ancestral homeland, you have resistance to fire damage. ***Ancestor Guardians.*** You can call upon the spirits of your ancestors to protect you in your time of need. As a reaction when a creature you can see within 30 feet of you targets you with an attack or harmful spell, you can cast *sanctuary* on yourself. The creature must immediately make a saving throw against the spell. When you cast the spell in this way, you don't require components. Your spellcasting ability for this spell is Wisdom. Once you use this trait, you must finish a long rest before you can use it again.
> ##### Credits and Notes > The ash elf is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC. > > > **Style Credit:** > Content created using [GM Binder](https://www.gmbinder.com/). > > > **Artist Credit:** > [Ishtyh](https://www.artstation.com/artwork/zrZXd) by Astri Lohne on Artstation > > ***Half-Elf Variant.*** If you use the Variant Half-Elf found in the Sword Coast Adventurer's Guide, a half-elf of ash elf descent would gain the Ancestor Guardian trait.