Artwork - Created using WomboDream
Thunderborn Origin - William Hinz
www.william-hinz.com
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### Calm Before the Storm
At 18th level, you can create a sonic vacuum, absorbing and channeling sound around you into towards a thunderous explosion.
As an action, you can spend 2 sorcery points to create a 20 foot radius aura around yourself that is regarded as being under the effects of the *silence* spell. You are immune to the effects of this aura, and can hear any sound that would otherwise travel in or out of the space.
At the end of each of your subsequent turns, you can spend 1 sorcery points to maintain this aura for another round, up to a maximum of five rounds. Alternatively, you can use a bonus action to release the sonic energy stored within the aura. When you do so, any other creatures within the area of effect must succeed on a constitution saving throw or be knocked back 20 feet, taking 2d8 Thunder damage per round the aura was maintained. On a success, a creature is only knocked back 10 feet, and takes half this damage.
Once you use this ability, you must complete a long rest before doing so again.
### Thunderborn Quirks
| d6 | Quirk |
|:---:|:-----------:|
| 1 | Long silences unnerve you. |
| 2 | You've searched far and wide for the most devastating storms. |
| 3 | You're often a sentence or two behind the conversation.|
| 4 | While you're usually a quiet person, but when you speak, people listen.|
| 5 | You make fun trying to guess the exact distance of a sound based on its delay. |
| 6 | You can hear whale songs, elephant calls and other peculiar frequencies often missed by those around you. |