Luminous Sorcery
Your magic stems from a deep connection to the blessed light of the upper planes, which you channel into bolts of radiant light. While more powerful beings might be able to simply hurl these bolts, you instead fire them from ranged weapons, hindering your foes from afar.
Perhaps you gained this magic from a brief encounter with a Solar and their mighty bow, or you channel the plane of Arborea, and your skill with the a bow and arrow reflects the elves that reside there.
Luminous Origin Spells
| Sorcerer Level | Spell |
|---|---|
| 1st | guiding bolt |
| 3rd | branding smite |
| 5th | daylight |
| 7th | freedom of movement |
| 9th | swift quiver |
| 11th | sunbeam |
Variant Feature: Origin Spells
You gain spells at the sorcerer levels noted in the Lumionous Origin Spells table. Once you gain an origin spell, you always know it, and it doesn't count against the number of spells you know.
If you have an origin spell that doesn't appear on the sorcerer spell list, the spell is nonetheless a sorcerer spell for you.
Radiant Quiver
Starting at 1st level, you gain a quiver woven from light. Whenever you make a ranged weapon attack, your quiver magically creates the piece of ammunition you use for that attack. Any pieces of ammunition created by this quiver deal radiant damage, rather than the weapon's usual damage type, and the quiver always appears to be full of arrows or bolts (your choice).
Additionally, your spells infuse your quiver with a guiding light. When you cast a sorcerer spell of 1st-level or higher, you gain a radiant shot, which lasts for 10 minutes. A radiant shot can be your choice of an arrow or a bolt, and is a special piece of ammunition that appears in your quiver. You can have a total number of them equal to your Charisma modifier (minimum of 1).
When you make an attack with a ranged weapon on your turn that uses ammunition, you can fire one of your radiant shots. If you hit a creature with a radiant shot, it's marked by radiant light until the end of your next turn. When a creature makes an attack roll against the marked target, it can roll a d6 and add the number rolled to the attack roll.

Channel Light
Starting when you choose this origin at 1st level, you gain proficiency with shortbows, longbows, hand crossbows, light crossbows, and heavy crossbows. While you hold one of these weapons, it acts as a spellcasting focus for your sorcerer spells , as you channel your light through them.
Searing Radiance
Starting at 6th level, your light burns bright, allowing you to sear your foes. Whenever an allied creature hits a creature marked by your Radiant Quiver feature with an attack, you can use your reaction to also make an attack against the marked creature. If the attack hits, you deal an additional 1d8 radiant damage to it.
Additionally, after you hit a creature with a radiant shot on your turn, you can spend up to 3 sorcery points to have it let loose a leaping arc of light. For each sorcery point you spend, the target takes an additional 1d8 radiant damage, and up to two creatures within 10 feet of it take half as much radiant damage.
Blessings of Dawn
At 14th level, the light on your skin each day fills you with a fervor for battle. When you finish a short or long rest, you gain temporary hit points equal to your sorcerer level. While you have these temporary hit points, your weapon attack rolls have advantage.
Luminous Blast
At 18th level, you can channel pure light from your weapon, which you can unleash in a devastating blast of energy. As an action on your turn you can expend 5 sorcery points and release a bolt of pure light in a line 15-feet wide and 300-feet long. Each creature in the line must make a Dexterity saving throw. A creature that fails their saving throw takes 10d6 radiant damage and is marked by radiant light, as if hit by a radiant shot. A creature that succeeds on their saving throw takes half as much damage and isn't marked.
Credits
- Created by u/Rain-Junkie. More of my work can be found here. Version 1.1 [24/02/20]
- Artwork was created by Jason Nguyen and Alena Aenami.
- Made using GMBinder.
- Special thank you to the Discord of Many Things for all their help!
