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___ ___ > ## Perfectly Ordinary Dog >*Medium, Neutral Good* > ___ > - **Armor Class** 12 > - **Hit Points** 2040 (60d20 + 840) > - **Speed** 40 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|8 (-1)|10 (+0)|39 (+19)|18 (+4)|12 (+1)|25 (+7)| >___ > - **Saving Throws** Wisdom +10, Charisma +12 > - **Skills** Perception +6 > - **Damage Vulnerabilities** Poison > - **Condition Immunities** Grappled > - **Senses** passive Perception 16 > - **Languages** Understands all languages but cannot speak, read, or write. > - **Challenge** 16 > ___ > > ### Actions > ***Bite.*** Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone > > ***Sit.*** Perfectly Ordinary Dog sits. > > ***Leave It.*** Perfectly Ordinary Dog disengages from all opponents. > > ***Shake.*** Perfectly Ordinary Dog casts Earthquake. > > ***Come.*** Perfectly Ordinary Dog casts Teleport on itself to move directly next to the person who issues the command. > > ***Stay.*** Perfectly Ordinary Dog casts Turn to Stone on itself. The effect lasts until Perfectly Ordinary Dog is told otherwise. > > ***Speak.*** Perfectly Ordinary Dog casts Speak With Animals on itself. In addition to the spell effects, it removes disadvantage from all rolls involving speech (bluff, etc.) > > ***Sing.*** Perfectly Ordinary Dog uses Bardic Performance. > > ***Heel.*** Perfectly Ordinary Dog casts Cure Light Wounds on the most injured party member within range. > > ***Down.*** Perfectly Ordinary Dog casts Gate and summons a portal to a random netherworld dimension. >___ >