Pokemon Races

by Amazon9398

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Pokémon 5e Player Races

A homebrew addition by amazon9398

Alolan

You grew up in the tropical paradise of Alola. People there share a deeper connection with both Pokémon and nature. Your traditions and culture are completely different from any other region and you're proud of that fact.

Way of Life


You've grown up in a culture deeply connected to their spiritual roots, but also one that is willing and happy to explain and share their traditions with others. You gain + 2 to your Intelligence and + 1 to your Charisma.

One With Nature


Your island home has had only a fragment of it's natural beauty touched by man. You gain proficiency in the Nature skill.

A Different Bond

Alolans seem to share a deeper natural connection with most Pokémon compared to other regions. Once per long rest, you can attempt to communicate simple ideas with a small or tiny wild Pokémon through a series of sounds and gestures.

Languages

You know both the Common and Alolan languages.

Hoennian

You grew up in the archipelagic region of Hoenn. From sprawling forests, meteoric craters, and open seas, you seem equipped to handle anything.

Seen it All


The varied environments of your homeland have left you with a pretty good grasp on the ways of the world. You gain + 2 to your Wisdom and + 1 to your Intelligence

Well Equipped


After years of dealing with unpredictable weather and rugged terrains, you've figured out some of the tricks of the trade when it comes to travel. You gain proficiency in the Survival skill.

No Place Like Home

Choose one environment that is most familiar to you, you gain a boon based on that environment.

  • Coast: You gain a swimming speed equal to your walking speed.
  • Desert: The heat doesn't bother you, you do not have to make a CON save against the effects of warm weather.
  • Forest: You can attempt to hide even when you are only lightly obscured by foliage or other natural phenomena.
  • Mountain: You gain a climbing speed of 10 ft.

Languages

You know both the Common and Hoennian languages.

Johto-Jin

You grew up in the region of Johto. Rich in history and cultural significance, citizens of Johto usually share a deep connection to the history and traditions of their homeland.

Steeped in Tradition


You've seen and heard countless stories of your region's history and culture over the course of your lifetime. You gain + 2 to your Intelligence and + 1 to your Wisdom

Well Learned


You're well versed in the history of the world. You gain proficiency in the History skill.

A Practiced Ceremony

During a short rest, you can choose to perform a small revitalizing ceremony from your homeland. This could be a traditional dance or song, a spiritual prayer, or a simple tea ceremony. If you or any creature who saw or heard your ceremony regain hit points at the end of the short rest by spending one or more hit dice, each of those creatures regains an additional 1d6 hit points. The extra hit points increase when you reach certain levels: to 1d8 at 9th level, to 1d10 at 13th level, and to 1d12 at 17th level.

Languages

You know both the Common and Johtonese languages.

Kalosian

You grew up in the region of Kalos. Dripping with natural beauty and a rich history, Kalos is a laid back region whose citizens are always ready to swap stories and show off their talents.

C'ést la vie


You've been surrounded by charming stories and decent people your entire life. Social situations come to you with ease. You gain + 2 to your Charisma and + 1 to your Intelligence

Silver Tongue


You can generally delight others and talk your way out of any situation. You gain proficiency in the Persuasion skill.

Bon Chance

An attribute of your laid back attitude is your good luck. Things just seem to work out for you. When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.

Languages

You know both the Common and Kalosian languages.

Kantoan

You grew up in the eastern region of Kanto. With an affinity for learning and a world of possibilities in front of them, citizens of Kanto have been making their own way in life for as long as they've resided there.

Forge Your Path


You know your strengths and weaknesses better than anyone else. You gain + 1 to two ability scores of your choice.

Intuitive


You pride yourself on being able to learn on the fly with ease. You gain proficiency in the Investigation skill.

My time to shine

You have a unique skill that you took the time to learn. You may choose one feat from the 5e PHB. (Subject to DM approval).

Languages

You know both the Common and Kantonese languages.

Sinnoan

You grew up in the region of Sinnoh. Used to unforgiving northern temperatures and environments, citizens of Sinnoh have iron wills, with strength of both body and mind.

Hardy


Years of living in a harsh region has hardened your will. You gain + 2 to your Constitution and + 1 to your Strength.

I can get that


Citizens of Sinnoh are generally known as some of the strongest in the world. A hearty diet and culture has given you more strength than the average person. You gain proficiency in the Athletics skill.

Body and Mind

You're used to the toughest environments, and you've pushed yourself through worse before. You have proficiency with Constitution Saving throws.

Languages

You know both the Common and Sinnoan languages.

Unovan

You grew up in the vast region of Unova. Filled to the brim with pioneering spirits and the hustle and bustle of large cities, Unovans generally come off as quick on their feet and sharp minded.

Another Day In The Life


Whether you're from a bustling metropolis or a ranch in the country side, all Unovans move with purpose and goals in mind. You gain + 2 to your Dexterity and + 1 to your Wisdom

You Can't Be Serious


You tend to have a keen sense for when someone is yanking your chain or trying to pull a fast one on you. You gain proficiency in the Insight skill.

My Shot

You have a keen eye for opportunity and a somewhat reckless attitude that tends to carry over to the training of your Pokémon. Once per long rest, you or one of your Pokémon can take 1 additional action on your turn in combat.

Languages

You know both the Common and Unovan languages.

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