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## Shovelblades and Relics A legendary weapon from far off lands has appeared in the worlds of D&D: The Shovelblade! This new weapon has multiple variants, each of a different rarity. Also from these far off lands arrive ancient relics of magical power! Steel thy shovel, brave adventurers, for these treasures have now been unearthed! ### Shovelblades #### Shovelblade *Wondrous item, common* This shovel is enchanted with magical durability and sharpness, turning it into a powerful weapon and an effective shovel. This shovel counts as a weapon with the heavy and two-handed properties, dealing 1d10 slashing, piercing, or bludgeoning damage (your choice). It has the following properties: ***Excavate.*** You can, as an action, move up to a 3-foot cube of loose dirt up to 5 feet away. This has no effect on solid stone. #### Knight's Shovelblade *Wondrous item, uncommon* This shovel is enchanted with magic that turns it into an effective weapon, moreso than any traditional blade. This shovel counts as a weapon with the heavy and two-handed properties, dealing 1d10 slashing, piercing, or bludgeoning damage (your choice), that gains +1 to attack and damage rolls. ***Excavate.*** You can, as an action, move up to a 3-foot cube of loose dirt up to 5 feet away. This has no effect on solid stone. ***Shovel Drop.*** You can make a melee weapon attack against a target. If you succeed, you deal 1d10 piercing damage and jump up into the air 10 feet above the target. #### Black Knight's Shovelblade *Wondrous item, rare* This shovel is enchanted with dark magic that makes it an effective weapon and gives it powerful magic properties. This shovel counts as wa weapon with the heavy and two-handed properties, dealing 1d10 slashing, piercing, or bludgeoning damage (your choice), that gains +2 to attack and damage rolls. ***Excavate.*** You can, as an action, move up to a 3-foot cube of loose dirt up to 5 feet away. This has no effect on solid stone. ***Shovel Drop.*** You can make a melee weapon attack against a target. If you succeed, you deal 1d10 piercing damage and jump into the air 10 feet above the target. ***Dark Ball.*** You can make a ranged weapon attack with the Black Knight's Shovelblade, with a 30/120 foot range, dealing 1d10 force damage on a hit. \columnbreak ### Relics #### Flare Wand *Wand, uncommon* While wielding this wand, you can cast the *firebolt* cantrip at will. This wand has 6 charges for use of the following properties: You can spend 1 charge to cast the *burning hands* spell from the wand (save DC 15). You can spend 3 charges to cast the *fireball* spell from the wand (save DC 15). You can spend 6 charges to cast the *fire storm* spell from the wand (save DC 15). The wand regains 1d4 + 2 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. #### Alchemy Coin *Wondrous item, uncommon* You can throw this coin at an enemy, using a 30/120 range, choosing either your Strength or Dexterity to use for making the attack. On a hit, the coin deals 1d4 slashing damage. If you kill a creature with the damage from this attack, roll a d4 and consult the following table: | d4 | Result | |:---:|:-----------:| | 1 | Nothing happens | | 2 | You gain gold pieces equal to one quarter (rounded down) the killed creature's health point maximum | | 3 | You gain gold pieces equal to one half (rounded down) the killed creature's health point maximum | | 4 | You gain gold pieces equal to the killed creature's health point maximum | #### Phase Locket *Wondrous item, very rare* This item has 5 charges. You can use an action to expend 1 charge, becoming invulnerable to damage for 1 round. This weapon regains 1d4+1 expended charges daily at dawn. If you expend the item's last charge, roll a d20. On a 1, the item crumbles into ashes and is destroyed. #### Propeller Dagger *Dagger, uncommon* This item has 5 charges. You can choose to expend 1 charge, and fly for 20 feet. This weapon regains 1d4+1 expended charges daily at dawn. If you expend the dagger's last charge, roll a d20. On a 1, the item crumbles into ashes and is destroyed.