Gravitilus

by Cinder Blocksally

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Gravitilus

Large elemental, unaligned


  • Armor Class 16 (Natural Armor)
  • Hit Points 90 (12d10 + 24)
  • Speed 10 ft., fly 10 ft. (hover)

STR DEX CON INT WIS CHA
17 (+3) 8 (-1) 15 (+2) 5 (-3) 20 (+5) 7 (-2)

  • Skills Athletics +6, Perception +8
  • Damage Resistances Force, Thunder; Blugeoning, Piercing, and Slashing damage from Nonmagical Attacks
  • Senses Darkvision 60 ft., Passive Perception 18
  • Languages understands Auran and Primordial, but can't speak.
  • Challenge 7 (2,900XP)

Anti-Gravity Shell. The Gravitilus is always under the effects of the feather fall spell, and the gravitilus can choose which direction it falls at the start of each of its turns.

Wonky Physics. Gravity is constantly shifting around the gravitilus. Ranged weapon attacks against it have disadvantage.

Actions

Multiattack. The gravitilus makes 3 tentacle attacks. It can use Shift Gravity in place of any number of these attacks.

Tentacle Melee Weapon Attack: +6 to hit, 10 ft. reach, one target. Hit 14(2d10 + 3) bludgeoning damage, plus 16 (3d10) force damage if the target is airborn.

Shift Gravity. The Gravitilus changes the direction of gravity around it. One creautre of its choice within 30ft of it must make a DC16 Strength saving throw or be pulled, as if falling, in a direction of the Gravitilus's choice. At the end of the Gravitilus's turn, gravity returns to normal.

One of the only known airborn mollusks I have ever encountered, the Gravitilus spends most of its time falling - then shifting gravity around itself - and then falling some more. Careful. Get too close and you might find yourself tumbling skywards.


All art and monster design by Cinder Blocksally.

Twitter @Cinder_blocksal

Instagram @Cinder_Blocksally

Reddit: /r/monstrousanonymous


 

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