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## Orin Greycastle, Evocation Wizard *Medium Human, Neutral* ___ - **Character Level** 2 (Wizard 2) - **Armor Class** 11 (14 mage armor) - **Hit Points** 12, 2d6+2 - **Speed** 30ft. |STR|DEX|CON|INT|WIS|CHA| |:---:|:---:|:---:|:---:|:---:|:---:| |10 (+0)|12 (+1)|12 (+1)|16 (+3)|14 (+2)|11 (+0)| ___ - **Background** Archaeologist - **Company Position** Cartographer - **Saving Throws** intelligence, wisdom - **Skills** Arcana, History(expertise), Investigation, Nature, Animal Handling, Survival, Carpenter's tools, Cartographer's tools, Navigator's tools, Vehicles (land) - **Languages** Common, Dwarven, Sylvan, Goblin - **Feats** Prodigy - **Proficiency Bonus** +2 - **Passive Perception** 12 ### Spell Casting ***Spellcasting:*** Orin is a 2nd-level spellcaster. His spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). He regains spell slots after finishing a long rest. He knows the following Wizard spells: **Cantrips** (at will): *Fire Bolt, Mold Earth, Ray of Frost* **1st level** (3 slots): *Feather Fall, Ice Knife, Jim's Magic Missile, Mage Armor, Shield* ___ ***Ritual Casting:*** Orin can cast a Wizard spell as a ritual if he has it in his spellbook. ### Class Features ***Arcane Recovery:*** After a short rest, 1/day Orin can recover 1 spell level slot per 2 wizard levels rounded up. ___ ***Arcane Tradition: Evocation*** - **Evocation Savant** The gold and time Orin must spend to scribe a new evocation spell into his spellbook is Halved. - **Sculpt Spells** When Orin casts spells that effect other creatures he can see, he can choose 1 + the spell's level. The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save. \columnbreak
### Actions ***Quarterstaff.*** *Melee Weapon attack:* +2 to hit, reach 5ft., one target, *Hit:* (1d6) Bludgeoning damage. ___ ***Fire Bolt.*** *Spell attack:* +5 to hit, 120 ft., one target. *Hit:* (1d10) Fire damage ___ ***Ray of Frost.*** *Spell attack:* +5 to hit, 60 ft., one target. *Hit:* (1d8) cold damage and targets speed reduced by 10 feet till start of Orin's next turn. ___ ***Ice Knife.*** *Spell attack:* +5 to hit, 60 ft., one target. *Hit:* (1d10) Piercing damage, target and all creatures withing 5 feet of target must make Dex Save or take additional (2d6) cold damage. ### Feats ***Prodigy.*** One skill, one tool proficiency, one language. Orin has expertise in History \pagebreakNum ### Spellbook and components Orin has the following spells inside his spellbook. **Cantrips:** *Fire Bolt, Mold Earth, Ray of Frost* **1st level:** *Comprehend Languages, Detect Magic, Feather Fall, Find Familiar, Ice Knife, Identify, Jim's Magic Missile, Mage Armor, Shield* ___ #### Components: **Component pouch**
| |:---:| | (1) Pearl (100 gp.) | Owl feather |strip of cure leather | |:---:| |Incense (10 gp.) | soot and salt | charcoal
### Equipment ___ #### **Backpack:** **Strapped to Backpack:** Bedroll, 50' Rope, Grappling Hook, Miner's Pick, Shovel, Hatchet, 2 Person tent, Hooded Lantern, Bullseye Lantern. ___ **Backpack contents:**
| |:---:| |Mess kit |Tinderbox |Torches (10) | **Carpenter's Tools** |Chisel |Square |Adze | |:---:| |Plane |Nails |Hammer |Pitons (10) |Flasks of oil (5) |__________________ |__________________
___ #### Belt: **Strapped to belt:** Spyglass, Scroll case, Leather Map case, 2 Belt pouches, Waterskin **Belt Pouch #1:**
| |:---:| | Small brass brazier | **Cartographer's Tools** |**Navigator's Tools** |Compasses (2) |Rulers (2) | |:---:| |Calipers (2) |Sextant |Vials of ink (1) |Quills (2) |Colored Inks
___ **Belt pouch #2:** |PP|GP|EP|SP|CP| |:---:|:---:|:---:|:---:|:---:| |___|___|___|___|___ ___ \columnbreak **Scroll case:**
| |:---:| |Sheets of Paper (10) | |:---:| |Blank
___ **Leather Map Case:**
| |:---:| |Sheets of Parchment (2) | |:---:| |Blank