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## Systems Planning This list contains the systems and options which I am currently thinking about how to implement. Feedback and suggestions are extremely welcome on this list. This document is a companion to my [Curated List of Homebrew](https://www.gmbinder.com/share/-LUzSE6OQ3F_z5pEv2Xo). ### Races - **Dragonborn:** This should hopefully focus more on what makes each subrace of dragonborn unique, instead of what makes them connect to their draconic color. Think Draconians, but without blowing up on death. ### Classes and Subclasses - **Archivist:** A divine caster which approaches magic more like a wizard. - **Mesmer:** An illusionist/enchanter-focused martial semi-caster. May be combined with swordmage. - **Swordmage:** A defense-oriented martial half-caster (think: Arcane Paladin). May be combined with mesmer. - **Warlord:** A martial control and leadership oriented class, with the ability to stand next to Cleric, Druid, and Bard as a viable healer. ### Feats - **High Magic:** Ritualized casting that requires many casters to be involved. Very high level. Possibly better as a boon. - **Metamagic:** Reintroduced as a feat which utilises Hit Dice to fuel spell augmentations. ### Downtime Activities - **Magic Item Creation:** Better rules for this would be really nice. - **True Rituals:** Something to allow for long-term, subtle effects