Path of the Spell Breaker
Magic is anathema. It's destruction is the only reason you exist. You are the warrior that stands against those heretic mages. Your sword cuts through their magic and puts an end to this plague.
Spell Shield
Starting at 3rd level, magic finds it hard to catch hold over you when you are in a battle trance. While are raging, you have advantage on all saving throws against magic.
Discern the Heresy
Starting at 6th level, you are able to sniff out magical energies. You can cast Detect Magic at will.
Supremacy against Magic
Starting at 10th level, you are able to notice the weaknesses of mages as they cast spells. You have advantage on all attack rolls against a target that is concentrating on a spell.
Arcane Void
Starting at 14th level, magic finds it difficult to take hold on you. When you are subjected to an effect by a spell that allows you to make a saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.
Art Credits
Anti Magic Shell, Hearthstone, Blizzard Entertainment.
