My Documents
Become a Patron!
# Otherworldly Patron ## The Wayfarer Your patron is an enigmatic traveler who carries with them extraordinary knowledge and power. This traveler is not from your world, coming from origins unknown. A pact with this patron requires observation and documentation of your world that will feed their perpetual hunger for new knowledge. In return they will teach you to wield this knowledge as a weapon, even using it to manipulate the fabric of time. \columnbreak #### Expanded Spell List The Wayfarer lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you. ##### Wayfarer Expanded Spells | Spell Level | Spells | |:-----------:|:------:| | 1st | *False Life, Identify* | | 2nd | *Augury, Blur* | | 3rd | *Haste, Slow* | | 4th | *Arcane Eye, Divination* | | 5th | *Reincarnate, Telepathic Bond* | ### Temporal Flux At 1st level, you learn the ***guidance cantrip***. It counts as a warlock cantrip for you, and doesn't count against your number of cantrips known. Additionally, your patron grants you the ability to turn back time for a second. When you fail an attack roll you can immediately reroll it as if it never happened. You must use the new roll. Once you use this feature, you can’t use it again until you finish a short or long rest. ### Secrets of the Universe At 6th level, your patron rewards you with a glimpse into their pool of knowledge. You gain proficiency in one of Arcana, History, Investigation, Nature, or Religion. Additionally, you can add your Intelligence modifier to initiative rolls. ### Temporal Displacement Starting at 10th level, you stop time long enough to get out of the way of danger. When a hostile hits on an attack, you can use your reaction to avoid the hit, taking no damage, and can teleport up to half your movement speed away. Once you use this feature, you can’t use it again until you finish a short or long rest. ### Temporal Distortion At 14th level, in exchange for the continued collecting of knowledge for your patron, you can call on more of their power. As an action, you create a 20-foot sphere centered on a point you can see within 90 ft. The area seems to collapse in on itself and pulls a number of creatures equal to your proficiency bonus towards its center. Each affected creature must make a Strength saving throw. A creature takes 12d8 force damage on a failed save, or half as much damage on a successful one. \pagebreak The sphere lasts for a number of turns equal to your Intelligence modifier (minimum of 1). Until the sphere is gone, on each of your turns you can use your bonus action to automatically deal damage equal to your charisma modifier + half your warlock level to the targets still affected by the collapsing sphere. Creatures can repeat the saving throw at the beginning of each of its turns, ending the effect to itself on a success. Once you use this feature, you can’t use it again until you finish a long rest.
My Inspiritaion
My goal here was to create an otherwordly patron inspired by Doctor Who's Timelords. The patron is one who travels not only the multiverse but through time as well. They offer what knowledge and power they possess based on their travels through time and space.
[WWW.GMBINDER.COM](https://www.gmbinder.com)
\columnbreak
### Credits * made by reddit user **Gift_of_Goob** * **Seunghee Lee** Time Traveler art work from [ArtStation](https://www.artstation.com/artwork/8gEE "Seunghee Lee art work") * **Theo Larsonneur** Time Travel watch art work from [ArtStation](https://www.artstation.com/artwork/KPvPB "Theo Larsonneur art work") * **Adam Burn** Time Scout used as header art work, from [ArtStation](https://www.artstation.com/artwork/NGPeD "Adam Burn art work") * Reddit user **flamableconcrete** page stains [Imgur](https://www.gmbinder.com/images/a/OZt2m "flamableconcrete page stains")