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## Martial Archetype: The Soulblade Some fighters gain the ability to harness the innate energies hidden within the mind and form with them a formidable weapon. ## Features
##### The Soulblade | Level | Features | Soulblade Damage Bonus | Soulblade Attack Bonus |:---:|:---:|:---:|:---: | 3rd | Soulblade, Psionic Lore | 1d4 | +1 | | 7th | Arcing Blade | 1d4 | +1 | | 10th | Mystic Attunement, Psionic Enhancment | 1d6 | +2 | | 15th | Soul Barrier | 1d6 | +2 | | 18th | Elemental Soul | 1d8 | +3 |
### Soulblade At level 3, as a bonus action, you can create a semisolid blade composed of ethereal energy distilled from your mind. You can have up to two of these blades summoned at once.. The blade is identical in all ways to a non-magical, bladed martial weapon of your choice. The Soulblade glows faintly in a color of your choosing, and sheds dim light in a 5 feet radius. You can use your Intelligence modifier for attack and damage rolls made with this weapon. The blade lasts until you dispel it , no action required. The Soulblade also has a bonus to damage rolls that is shown in the Soulblade Damage Bonus column of The Soulblade table, and a bonus to attack rolls as shown in the Soulblade Attack Bonus column of The Soulblade table. The additional damage is classified as psychic damage. You can summon the Soulblade(s) to your hand at any time, no action required, as long as they are already summoned. Finally, if you dual-wield Soulblades (the dual-wielding rules for Soulblades are the same as for any other weapon), you can add your attack modifier to the damage rolls of the second Soulblade. ### Psionic Lore Also at 3rd level, you learn magical theory or some of the secrets of arcane arts from the connection your soul has to magic—typical for practitioners of this martial tradition. You gain proficiency in the Arcana skill, or if you already have that proficiency, choose between the Perception or Investigation skills.
### Arcing Blade Beginning at 7th level, you learn to fire curved blades of psionic energy from your Soulblade. While you wield at least one Soulblade, you gain a new ranged attack that can be used with the Attack action, with the following traits: * Range of 30 feet * Psychic damage equal to one of your currently summoned Soulblades' damage rolls, with the Soulblade Damage Bonus included. * A bonus to attack rolls equal to the Soulblade Attack Bonus. * On a hit, the target must succeed on a COnstitution saving throw against your Psionic Strike DC (detailed later in the document). On a fail, they are blinded until the start of their next turn. You can use this trait of the attack once per round. * You can use either your Dexterity or Intelligemce scores for the attack and damage rolls. ### Mystic Attunement Starting at 10th level, you can attune yourself to either one or two bladed, martial weapons over a long rest (these weapons can be either mundane or magical). When you do, your Soulblade(s) will change to that shape until you attune more than two weapons. You can only attune to two weapons at a time. The Soulblade takes on all the qualities of the attuned weapon. The weapon can not include ammunition (e.g. bow and arrows). Double handed weapons count as two weapons. ### Psionic Enhancement Also starting at 10th level, when you have at least one Soulblade summoned, you gain the following benefits: * Your walking speed increases by 10 feet. * You can take the Disengage action as a bonus action. ### Soul Barrier Starting at 15th level, you gain resistance to psychic damage and advantage on either Intelligence or Wisdom saving throws, your choice. ### Elemental Soul At 18th level, as a bonus action, you can cast an element upon your Soulblade(s) that lasts for 5 rounds. This feature lets you choose two Psionic Strike options from the following options. You have one use of this feature, and you regain all expended uses of it when you finish a short or long rest. If you enhance two Soulblades at once, that only counts as one use of this feature. ##### Psionic Strike Options: * **Radiant Soul** Your Soulblade does 1d8+Wisdom modifier radiant damage, in addition to its base damage rolls. * **Necrotic Soul** Your Soulblade does 1d8+Wisdom modifier necrotic damage, in addition to its base damage rolls. * **Electric Soul** Your Soulblade does 1d8+Wisdom modifier lightning damage, in addition to its base damage rolls. \pagebreak * **Thunderous Soul** Your Soulblade does 1d8+Wisdom modifier thunder damage, in addition to its base damage rolls. * **Plagued Soul** Your Soulblade does 1d8+Wisdom modifier poison damage, in addition to its base damage rolls. * **Corrosive Soul** Your Soulblade does 1d8+Wisdom modifier acid damage, in addition to its base damage rolls. Your Soulblade Damage Bonus does not extend to damage rolls created by a Psionic Strike. However, these benefits do extend to the attack granted to you by your Arcing Blade feature. Additionally, when an element is cast upon your Soulblade and you use your Arcing Blade attack, the range extends to 60 feet.