Eberron Magic Item Prices

by Robb

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Version I

Eberron Magic Item Costs

What This Document Is

Taking inspiration from the Discerning Merchants Price Guide (DMPG) by Fey Rune Labs, this document aims to categorize and places a suggested price against all the items unique to the world of Eberron.

A Note on Omissions

Several items from the source documents were omitted from this document, for several reasons. Primarily, there may be duplicates of the items, many of the Wayfinders Guide items have reappeared in Eberron Rising from the Last War, the latter versions being prioritised. There are multiple versions of Armblades present across many of the 5e Eberron official and Homebrew books. It should be fairly easy to use the suggested cost for an item with the same name but from a different source.

Additionally, as of "Version I", there are still items I have not included, simply as I have not yet had the time.

Cost Reasonings

I'm an amateur when it comes to this document, and I'm aping something I've seen that has been very cool and useful to me (Discerning Merchants Price Guide). I'm not an economist, but I have tried to price things according to some semblance of their likely economic cost in Eberron.

Of course this is very difficult to imagine what a fictional world might value something at, so please please take these prices with a pinch of salt!

But to give one example, I sourced the price of a real Prosthetic Limb as sold in 2019 in US Dollars, then used a popular equation converting DnD GP to US Dollars, then made a ballpark figure for a sensible price for such an item in Eberron using real world costs as a guide.

I have also used Feyrune Labs DMPG to directly compare two similar items. For example the Warforged Camouflaged Component behaves a lot like a Bag of Holding, so the price will be near enough the same.

The Big Caveat!

Of course, if you want your world to sell an item for a different price, please do! This is just an example to go by, some worlds may want Prosthetic Limbs to be very common for the veterans of the Last War, other worlds may set them as being economically prohibitive for all but the wealthiest former soldiers. Use a price to tell the story of your Eberron, and you've nailed the whole purpose of this document.

Reference Abbreviations

Book Abbreviation
Eberron: Rising from the Last War ERLW
Wayfinders Guide to Eberron WGE
Korranberg Chronicles Adventurer's Almanac KCAA
Walrocks Warforged Components WWC

Eberronian Magic Items

Consumer Artifice

Item Attunement Rarity Suggested Cost Reference
Cleansing Stone No Common 10 gp ERLW 276
Everbright Lantern No Common 10 gp ERLW 277
Feather Token No Common 1 gp ERLW 277
Prosthetic Limb Yes Common 800 gp ERLW 278
Ventilating Lungs Yes Rare 1,500 gp ERLW 279
Arcane Propulsion Arm Yes Very Rare 4,000 gp ERLW 276

Wandslinger Gear

Item Attunement Rarity Suggested Cost Reference
Imbued Wood Focus No Common 50 gp ERLW 276
Orb of Shielding No Common 50 gp ERLW 277
Spellshard No Common 150 gp ERLW 277

Mageweaves

Item Attunement Rarity Suggested Cost Reference
Glamerweave (C) No Common 10 gp ERLW 277
Shiftweave No Common +25 gp ERLW 279
Darkweave No Common 150 gp KCAA 151
Glamerweave (UC) No Uncommon 200 gp ERLW 277

Dragonshard Focus Items

Item Dragonmark Rarity Suggested Cost Reference
Keycharm Warding Common 20 gp ERLW 277
Scribes Pen Scribing Common 50 gp ERLW 278
Wheel of Wind and Water Storm Common 1,000 gp ERLW 279
Finder's Goggles Finding Uncommon 400 gp ERLW 277
Speaking Stone Scribing Very Rare 10,000 gp ERLW 279

Warforged Components

Weapons and Combat Components

Weapon Attunement Type Rarity Suggested Cost Reference
Armblade Yes Weapon Upgrade Common +25 gp ERLW 276
Armbow Yes Weapon Upgrade Uncommon +300gp WWC
Alchemical Launcher Yes Wonderous Item Uncommon 450 gp WWC
Battlefist +1 Yes Wonderous Item Rare 1,000 gp KCAA
Scorpion Brand Yes Wonderous Item Rare 2,500 gp WWC
Stone of Internal Flame Yes Wonderous Item Rare 4,000 gp WWC
Arcane Propulsion Arm Yes Wonderous Item Very Rare 2,000 gp ERLW 276
Armcannon Yes Weapon Very Rare 25,000 gp WWC
Battlefist +2 Yes Wonderous Item Very Rare 12,500 gp KCAA
Iron-Tooth Girdle Yes Wonderous Item Very Rare 8,000 gp WWC
Shoulderbow +1 Yes Weapon Very Rare 10,000 gp KCAA
Battlefist +3 Yes Wonderous Item Legendary 30,000 gp KCAA
Shoulderbow +2 Yes Weapon Legendary 35,000 gp KCAA

Defensive Components

Item Attunement Rarity Suggested Cost Reference
Adamantine Fortification Disk Yes Uncommon 500 gp KCAA
Disk of Acid Resistance Yes Uncommon 3,500 gp WWC
Disk of Cold Resistance Yes Uncommon 3,500 gp WWC
Disk of Fire Resistance Yes Uncommon 3,500 gp WWC
Disk of Lightning Resistance Yes Uncommon 3,500 gp WWC
Disk of Thunder Resistance Yes Uncommon 3,500 gp WWC
Alchemical Defense Nodes, Rare Yes Rare 4,500 gp WWC
Alchemical Defense Nodes, Very Rare Yes Very Rare 7,000 gp WWC
Gem of Preservation Yes Legendary 95,000 gp KCAA

Warforged Item Attunement

Every item in these sections require attunement by a Warforged.

This racial restriction may feasibly be overcome with any item which fits onto a prosthetic limb attached to a character of a different race. Some may also be feasibly integrated into armor.

Alternatively, in 'Eberron: Rising from the Last War', several items such as the Ventilating Lungs are said to replace a body part while attuned to the item, and then magically resummon the replaced body part if removed. A similar ruling could be made by your DM with any of the listed Warforged items, however this could be considered to be a very rare, uncommon and difficult modification to make.

Utility and Exploration Components

Item Attunement Rarity Suggested Cost Reference
Delver's Eyes Yes Common 50 gp KCAA
Delver's Light Yes Common 100 gp WWC
Camouflaged Compartment Yes Uncommon 500 gp WWC
Equilibrium Band Yes Uncommon 425 gp KCAA
Essence of the Guard Yes Uncommon 300 gp WWC
Essence of the Jungle Yes Uncommon 300 gp WWC
Essence of the Scout Yes Uncommon 300 gp WWC
Gauntlets of Excavation Yes Uncommon 550 gp WWC
Seal of Longstriding Yes Uncommon 400 gp WWC
Spiked Souls Yes Uncommon 200 gp WWC
Spring-Heeled Boots Yes Uncommon 150 gp WWC
Springheels Yes Uncommon 150 gp KCAA
Traction Claws Yes Uncommon 350 gp KCAA

Chassis Mods

Item Attunement Rarity Suggested Cost Reference
Arachnid Chassis Yes Rare 5,600 gp WWC
Tauric Belt Yes Legendary 27,000 gp KCAA

Multipurpose Spellcasting Devices

Item Attunement Rarity Suggested Cost Reference
Wand Sheath Yes Common 50 gp ERLW 279
Somatic Cables Yes Uncommon 2,000 gp WWC
Battlevisor Yes Rare 5,000 gp WWC
Behemoth Belt Yes Rare 2,000 gp WWC
Docent Yes Rare 15,000 gp WWC
Jewels of Dazzling Light Yes Rare 4,300 gp WWC

Communication Devices

Item Attunement Rarity Suggested Cost Reference
Final Messenger Yes Uncommon 400 gp KCAA
Command Circlet Yes Rare 6,000 gp WWC

Daelkyr Symbionts

Item Attunement Rarity Suggested Cost Reference
Earworm Yes Uncommon 150 gp ERLW 277
Living Gloves Yes Uncommon 100 gp ERLW 278
Tentacle Whip Yes Rare 2,000 gp ERLW 276
Kyrzin's Ooze Yes Very Rare 12,000 gp ERLW 278
Living Armor Yes Very Rare +7,500 gp ERLW 278
Beholder Crown Yes Legendary 55,000 gp ERLW 276
 

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