My Documents
Become a Patron!
All art belongs to KONAMI.
___ > ## Herald of Perfection >*Medium celestial, neutral* > ___ > - **Armor Class** 18 > - **Hit Points** 112 (15d8 + 45) > - **Speed** 0 ft., fly 20ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|16 (+3)|6 (-2)|17 (+3)|10 (+0)|18 (+4)|10 (+0)| >___ > - **Saving Throws** Con +6, Wis +7, Cha +3 > - **Skills** Perception +7 > - **Senses** blindsight 120 ft. , passive Perception 17 > - **Languages** Celestial > - **Challenge** 6 (2,300 XP) >___ > > ### Actions > > ***Slam.*** *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 6 (1d6+3) bludgeoning damage plus 6 (1d6+3) radiant Damage. > > ### Reactions > > ***Imperfection Nullification.*** When a creature casts a spell Herald of Perfection can reduce the HP of another willing celestial it can see to 0 to cast *counterspell* as a 4th-level spell. The Herald's spellcasting ability modifier is +7. If *counterspell* is successful, the creature takes 21 (6d6) radiant damage. > > ### Legendary Actions > > The Herald can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Herald regains spent legendary actions at the start of its turn. > > **Always Ready.** The Herald gains 1 extra Reaction until the start of its next turn. > > **Culling the Weak.** The Herald can reduce the hit points of a willingly celestial the Herald of Ultimateness can see to 0 to gain 2 extra reactions until the start of its next turn. \pagebreak ___ > ## Herald of Ultimateness >*Medium celestial, neutral* >___ > - **Armor Class** 20 > - **Hit Points** 170 (20d8 + 80) > - **Speed** 0 ft., fly 30ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|18 (+4)|6 (-2)|18 (+4)|10 (+0)|20 (+5)|10 (+0)| >___ > - **Saving Throws** Con +8, Wis +9, Cha +4 > - **Skills** Perception +9 > - **Senses** blindsight 120 ft., passive Perception 19 > - **Languages** Celestial > - **Challenge** 12 (8,400 XP) >___ > > ### Actions > > **Slam.** *Melee Weapon Attack:* +8 to hit, reach 5 ft., one target. *Hit:* 10 (1d12+4) bludgeoning damage plus 10 (1d12+4) radiant Damage. > > ### Reactions > > ***Imperfection Nullification.*** When a creature casts a spell, Herald of Ultimateness can reduce the hit points of another willing celestial it can see to 0 to cast *counterspell* as a 5th-level spell. The Herald's spellcasting ability modifier is +9. If *counterspell* is successful, the creature takes 39 (6d12) radiant damage. > > ***Ultimate Rebuke.*** When a creature takes an action or bonus action that is not an spell, they must succceed a Wisdom saving throw with DC 17 or they fail to take the action and take 39 (6d12) Radiant damage instead. > > ### Legendary Actions > > The Herald can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Herald regains spent legendary actions at the start of its turn. > > > > **Always Ready.** The Herald gains 1 extra Reaction until the start of its next turn. > > **Culling the Weak.** The Herald can reduce the hit points of a willingly celestial the Herald of Ultimateness can see to 0 to gain 2 extra reactions until the start of its next turn.