Thrall of Drizlash
Large monstrosity, chaotic evil
- Armor Class 16 (natural armor)
- Hit Points 123 (13d10 + 52)
- Speed 30 ft., climb 30 ft.
STR DEX CON INT WIS CHA 14 (+2) 16 (+3) 18 (+4) 13 (+1) 10 (+0) 3 (-4)
- Skills Perception +5, Stealth +9
- Senses darkvision 120 ft., passive Perception 15
- Languages none
- Challenge 6 (2,300 XP)
Special Abilities
Spider Climb. The Thrall of Drizlash can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Walker. The Thrall of Drizlash ignores movement restrictions caused by webbing.
Web Sense. While in contact with a web, the Thrall of Drizlash knows the exact location of any other creature in contact with the same web.
Vile Incubator. When the Thrall of Drizlash is reduced to half its hit points, its abdomen bursts open and two giant spiders emerge to join the fight as its allies.
Actions
Multiattack. The Thrall of Drizlash makes three attacks, two with its claws and one with its bite.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) damage.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 11 (2d8 + 2) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 13 (3d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Web (Recharge 5-6). Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 14 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 12; hp 10; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).