Fezzik the Great Warlock Patron
You have made a pact with Fezzik the Great, a barbarian whose only drive in life was glory and honor. When your bargain is signed in Fezzik's honor you agree to the Pact of the Blade as your Pact Boon, for one who does not fight hand to hand, does not fight in the name of Fezzik, if you do not choose Pact of the Blade you will lose any favor with him.
Expanded Spell list
Fezzik will let you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Fezzik's Expanded Spells
| Spell Level | Spells |
|---|---|
| 1st | Burning Hands, Searing Smite |
| 2nd | Enlarge/Reduce, Scorching Ray |
| 3rd | Fear, Fireball |
| 4th | Wall of Fire, Freedom of Movement |
| 5th | Destructive Wave, Flame Strike |
Rage of the Minotaur
Starting at 1st level, you gain proficiency in all martial weapons and the Unarmored defense. While not wearing armor, your Armor Class equals 10 + your Dexterity modifier + your Charisma modifier. You can use a shield and still gain this benefit.
Extra Attack
Beginning at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.
Fiendish Resilience
Starting at 10th level, you can choose one damage type when you finish a short or long rest. You gain resistance to that damage until you choose a different one with this feature. Damage from magical weapons or silver weapons ignores this resistance.
Fury of the Minotaur
Starting at 14th level you can throw aside all concern for defense to attack with fierce desperation. When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn. While attacking recklessly your weapon attacks score a critical hit on a roll of 19 or 20.
Credits;
Zach Drews & Jason Drews
Designed with The Homebrewery