Fezzik the Great Warlock Patron

by zjdrews

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Fezzik the Great Warlock Patron

You have made a pact with Fezzik the Great, a barbarian whose only drive in life was glory and honor. When your bargain is signed in Fezzik's honor you agree to the Pact of the Blade as your Pact Boon, for one who does not fight hand to hand, does not fight in the name of Fezzik, if you do not choose Pact of the Blade you will lose any favor with him.

Expanded Spell list

Fezzik will let you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Fezzik's Expanded Spells
Spell Level Spells
1st Burning Hands, Searing Smite
2nd Enlarge/Reduce, Scorching Ray
3rd Fear, Fireball
4th Wall of Fire, Freedom of Movement
5th Destructive Wave, Flame Strike

Rage of the Minotaur

Starting at 1st level, you gain proficiency in all martial weapons and the Unarmored defense. While not wearing armor, your Armor Class equals 10 + your Dexterity modifier + your Charisma modifier. You can use a shield and still gain this benefit.

Extra Attack

Beginning at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.

Fiendish Resilience

Starting at 10th level, you can choose one damage type when you finish a short or long rest. You gain resistance to that damage until you choose a different one with this feature. Damage from magical weapons or silver weapons ignores this resistance.

Fury of the Minotaur

Starting at 14th level you can throw aside all concern for defense to attack with fierce desperation. When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn. While attacking recklessly your weapon attacks score a critical hit on a roll of 19 or 20.

Credits;

Zach Drews & Jason Drews
Designed with The Homebrewery

PART 2 | The Fezzik Chronicles
 

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