Psijic
Deep in the mountains lays a certain race of humans who develop supernatural powers unlike magic. The adventures who found these rare humans say they call themselves Psijic and that the powers they have are called psionics. They use their powers to make infertile rock and dirt fertile. They move the waters of their caverns and create rivers. Many of those who study the Psijics still do not understand what kind of power they possess and to the psijics who make the Long Trek to understand themselves, even more so to the people they meet. However, most of them are quiet people who detest loud sounds and enjoy a good joke.
Psijic Features
- Ability Point Increase: +2 to wisdom and +1 to intelligence
- Age: Psijics seem to age the same as humans with a little longer lifespan
- Appearance: Psijics possess no eyes and tend to wear a piece of cloth over their eyes, mostly as fashion. Besides that, they look as human as other humans if not a little slender
- Alignment: They are a mostly peaceful people who are neutral to the blights and blessings of the overground
- Size: They are the size of humans if not a little smaller. Their size is medium
- Speed: Your base walking speed is 30
- Language: Common and Psijic
- Telepathy: You can speak telepathically to any number of creatures within 30 feet of you. Each creature understands you only if you share a language.
- Minor Telekinesis:
You can target object(s) equaling to 5 pounds in weight with your mind 30 feet away from you to manipulate them. If you move objects more than 30 feet away from you, the object immediately drops to the ground.
You can use your bonus action to control the object(s). You can also use this ability to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. You can use this ability up to 30 feet each time you use it.
You cannot activate magic items or attack using this ability
- Psioniclocation: You cannot see with your eyes. Instead your mind pulses psychic energy that works just like normal vision. You have advantage on perception checks
- Empath: You can study the emotions of a creature for one minute (as though concentrating on a spell). After a full minute of concentration, you have advantage on insight checks made on that creature for the next hour