Necrotic Dragonborn

by Shilonious

Search GM Binder Visit User Profile

Necrotic Ancestry

Infamous creatures, that's what they are known as. Once practitioners of dark magics, the necrotic dragonborn were cast out over time and lost to the annals of history. Recently, these outcasts have been rediscovered, found hiding as commonfolk and passing as black dragonborn. But they have been outed as of late. Thrust back into the spotlight and revealed to the world, they now have a second shot at proving their worth as valid dragonborn.

Necrotic Dragonborn Traits

Your necrotic heritage manifests in a variety of traits, faintly sharing semblance to your dragonborn kin.

Ability Score Increase. Your Strength score increases by 2, and your Constitution score increase by 1.

Age. Necrotic dragonborn age much slower than regular dragonborn. They have been known to live for up to 150 years.

Alignment. Necrotic dragonborn tend towards neutrality. Unlike other subspecies of dragonborn, their time spent as outcasts causes them to be impartial to the whims of greater morality.

Size. Necrotic dragonborn are taller and heavier than common dragonborn. They average in the 7 to 8 foot range, and weigh roughly 320 pounds. However, their size is still Medium.

Speed. Your base walking speed is 30 feet.

Night Walker. Regardless of your size, you move deftly through the darkness. You gain proficiency in Dexterity (Stealth) checks when you are in dim light or darkness.

Sturdy Sunlight Sensitivity. You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you are in direct sunlight.

Superior Darkvision. Accustomed to living in the shadows, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Gray Magician. You know the chill touch cantrip. When you reach 3rd level, you can cast the inflict wounds spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the blindness/deafness spell once with this trait and regain the ability to do so when you finish a long rest. Constitution is your spellcasting ability for these spells.

Damage Resistance You have resistance to the damage type associated with your draconic ancestry.

Languages You can speak, read, and write Common, Undercommon, and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.

Additional Draconic Ancestry
Dragon Damage Type Breath Weapon
Gray Necrotic 5 by 20 ft. line (Con. save)

Credits

Created by xSHIGUYx
BG Stain by flamableconcrete
Image: Kanarak by JackKaiserArt

 

This document was lovingly created using GM Binder.


If you would like to support the GM Binder developers, consider joining our Patreon community.