### Spell Coat
##### Armor (cloth), Very Rare (Requires Attunement)
*Credit: Punk Rave*
*Woven from Chry'Steel fibers, the spell coat is a
caster's best friend. A relic from the Angel's War, this
coat greatly expands the caster's arsenal.*
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Requires attunement
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While wearing this armor, you gain a +1 bonus to AC.
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The spell coat can store a number of spells cast into
it, holding them until the attuned wearer uses them.
The spell coat can store a single spell each from 1st to
6th level. When found, it contains 1d6 levels of stored
Spells chosen by the DM.
Any creature can Cast a Spell of 1st through 6th
Level into the spell coat by touching either cuff in the
jacket sleeve as the spell is cast. The spell has no
Effect, other than to be stored in the spell coat. If the
coat can’t hold the spell, the spell is expended without
Effect.
While wearing the spell coat, you can cast any spell stored in
it. The spell uses the slot level, spell save DC, spell Attack
bonus, and Spellcasting Ability of the original caster, but is
otherwise treated as if you cast the spell. Once cast, the spell
cast from the coat is no longer stored in it, freeing up space.