Roguish Archetype: Light Bender

by JackBull

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Roguish Archetype: Light Bender

You have a unique ability to use the power of light in your roguish activities. Light imbues your soul and you can make this light physical or use it to empower your strikes. You gain this control by having an extreme knowledge of the world around you.

Speed Of Light

Starting at 3rd level, you can use your bonus action to imbue a weapon of your choice that you are proficient with with light for one turn. When you do this, the weapon sheds bright light in a 10ft radius and dim light in a further 30ft radius. On a successful attack, the target takes an extra 1d8 + your intelligence modifier radiant damage and sheds bright light causing all attacks to have advantage on it until the the targets turn again. You can use this an amount of times equivalent to your intelligence modifier per long rest.

Physical Light

Starting at 3rd level, you can make light into a tangible object. You can spend 1 minute crafting an object that stays for 1hr. The object can be no more than 5ft in diameter and it can only be something you can see. You can also craft weapons out of this light. They deal 1d4 + your intelligence modifier radiant damage and 1d4 piercing damage.

Feather Weight

Starting at 9th level, your blood becomes infused with light causing you to weigh less. Your weight decreases by 2d10 lbs and your speed increases by 15ft. You also gain a +2 to stealth rolls and learn the light cantrip.

Light Stealth

Starting at 13th level you gain proficiency in all dexterity checks and if you already have proficiency you gain expertize as the light makes you less detectable. You may also turn invisible for 1 minute an amount of times equal to your intelligence modifier per long rest.

One With The Light

Starting at 17th level, all of your attacks deal an extra 1d6 radiant damage. On a successful attack, the creature must make a DC15 con saving throw or be blinded for one round.