Idiomatic Magic Items

by englishelf

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Idiomatic Magic Items

Below is a series of homewbrew magic items I created. They are entirely untested.

Gold Digging Hoe

magic item, rare, requires attunement

This nondescript looking tool features a metal head and a wooden shaft.

Spiraling around the shaft is a blessing to Tymora.

As an action, you can till the soil for 10 minutes. After 10 minutes, roll a D20. On a roll of a 20, you find a gold coin!

This coin is of the current currency of the area and is normal and ordinary in every way.

Numbers:

Breaking it down:

5 percent chance (a 20 on a d20)

10 minutes per attempt (duration)

6 attempts per hour

16 hours per day (96 attempts per day)

5 days per week (480 attempts per week)

Total Success = 1/20 * 480 = 24 gold per week

Based on 5e PHB/DMG tables, the monthly income of skilled tradespeople/merchants is about 60 gold. For successful merchants and small business owners, it's 120.

A comfortable lifestyle, per the PHB/DMG rates at 2 gold pieces/day.

Optional

At the discretion of the DM, whoever attunes to this item may roll a d6.

  • 1-3 - Mundane Gold Digging Hoe
  • 4 - Dirty Gold Digging Hoe (while attuned, user is permanently grimy and has disadvantage on all CHA checks)
  • 5 - Stupid Gold Digging Hoe (-2 to INT while attuned)
  • 6 - Weak-ass Gold Digging Hoe (-2 to STR while attuned)

Bag of Dicks

magic item, rare

Appears to be a bag of holding embroidered with decorative penises in all shapes and sizes. Each time you reach into it, you pull a penis shaped object from the bag. Any items placed into this bag are immediately dispelled and adorned with penis art.

Penis shaped objects removed from the bag are edible but provide no nourishment. If a penis shaped object is injested, consumer takes 1d8 poison damage. If the bag is turned inside out, 4d20 penis shaped objects erupt from the bag and the bag is destroyed.

Box of Rocks

magic item, rare, requires attunement

A regular wooden box containing 1d4+2 rocks.

While attuned, if used as a ranged weapon or in a sling, rock deals 5d8 bludgeoning damage, however, the user has an INT of 6 which cannot be augmented until unattuned.

Ugly Stick

magic item, rare

A garled, knotted branch. Functions as a club, but all attacks with it are magical.

When an target takes damage, they must roll a CON save against a DC of 15. On a failure, the target's CHA decreases to 6. On a success, the target takes damage but the CHA is unaffected.

This effect lasts until the target takes a long rest.

Rose Colored Glasses

magic item, rare, requires attunement

Beautiful rose tinted glass fills these intricately carved frames adorned with carvings of flowers and vines.

While attuned, user can see invisible things up to 30ft, but has disadvantage on all INT and WIS checks that have to do with sight.

Bell of Remembering

magic item, rare

Small, delicate, golden bell that, when used, gives off a very faint 'ting' sound. When one rings a bell, the user has advantage on History (INT) checks for 5 mins.

After each use, roll a d20; on a 1, the bell shatters and cannot be repaired.

 

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