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## About The bosidian fury is a dangerous netherone who focuses on combat and will often times use death and violence to grow stronger and more powerful. They are also known to be patient and take their time if needed in order to find the moment where they can do maximum damage for maximum gain, should an individual want to get one on their side the best method is to point them in the direction of a target that will allow them to do the maximum amount of damage and slaughter. ## Personalities Vicious creatures an obsidian fury delights in stalking others before finding the opportunity to strike, outside of combat they are known to be aggressive and get what they want through force. They tend to keep conversations short and to instead laser focus on a creature or task until it can be completed and then focus on the next. ## Tactics The obsidian fury will target a single creature and forcus its attacks to try and bring it down before moving on to the next, should it feel this tactic to be to dangerous it will switch to hit and run tactics to wear down its victims. ## Realms Obsidian fury's tend to keep their realms in perpetual darkness where they have an edge over any creature that enters and fills it with creatures that do not require sight to hunt. Besides that their realms can vary greatly from forests, to caves or any other environment where a creatures vision can be obscured. ___ ___ > ## Netherone Obsidian Fury >*Large fiend (netherone), neutral evil* > ___ > - **Armor Class** 17 (natural armor) > - **Hit Points** 143 (19d10 +38) > - **Speed** Speed >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|20 (+5)|18 (+4)|14 (+2)|12 (+1)|16 (+3)|14 (+2)| >___ > - **Saving Throws** Str +9, Dex +8, Wis +7 > - **Skills** Perception +7, Stealth +8 > - **Damage Resistances** necrotic; bludgeoning, piercing, and slashing from nonmagical attacks > - **Damage Immunities** poison > - **Condition Immunities** charmed, frightened, poisoned > - **Senses** blindsight 120 ft., darkvision 120 ft., passive Perception 17 > - **Languages** Abyssal, Common, Deep Speech, Infernal > - **Challenge** 9 (5,000 XP) > ___ > ***Furious Blades.*** As a bonus action, the obsidian fury can make 1 obsidian blade attack. > > ***Innate Spellcasting.*** The obsidian fury's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells: > > Cantrips (at will): *chill touch, eldritch blast, thaumaturgy* > > 1st-5th level (2 5th-level slots): *armor of agathys, darkness, ensnaring strike, hex, shadow of moil, steel wind strike* > > ***Magic Resistance.*** The obsidian fury has advantage on saving throws against spells and other magical effects. > ### Actions > ***Multiattack.*** The obsidian fury makes three attacks: one with its tail and two with its obsidian blades. > > ***Obsidian Blade.*** *Melee Weapon Attack:* +9 to hit, reach 5ft., one target. *Hit:* 12 (2d6 +5) piercing damage. > > ***Tail.*** *Melee Weapon Attack:* +9 to hit, reach 10 ft., one target. *Hit:* 14 (2d8 +5) bludgeoning damage. > ### Reactions > ***Destroy Missile.*** In response to being hit by a ranged attack, the obsidian fury deflects the attack. The damage it takes from the attack is reduced by 1d10 + 4. \pagebreak
Art Credit: Darksiders Genesis Concept Art ##### Note I did not realize that it had the same name as the villian jager in Pacific Rim Uprising until way later.