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## Dracobold ### Beings Of Tall Tales Knowledge about Dracobolds are spread as tales and stories among Kobold societies, some about how they are blessed ones of Kurtulmak, while some are about how they are the next evolutionary step of the Kobold race. In truth, Dracobolds are nothing more then just a hybridization between a Kobold and a Dragonborn, something which they try to hide as to improve their personal rankings within their tribes. ### Behaviour While Dracobold posses the same "Tribe first" mentality that an usual Kobold does, they do possess greatly inflated sense of self worth, deep down believing they are superior to their "lesser brethren" and as such they are more prone to making decision that in the end might not be the best for their tribe. Additionally, it is worth noting that Dracobolds also form far deeper bonds then kobolds usually do. ### Dracobold Traits **Ability Score.** Your Dexterity, Strength and Charisma scores increase by 1 **Size.** As a Dracobold while you are shorter then a Dragonborn, you are taller then your average Kobold. You stand between 4 and 5 feet tall and average about 100 pounds. Your size is Medium. **Speed.** Your base walking speed is 30 feet. **Darkvision.** You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. **Sunlight Sensitivity.** You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight. **Draconic Ancestry.** You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.
| Dragon | Damage Type | |:---:|:---:| | Black | Acid | | Blue | Lightning | | Brass | Fire | | Bronze | Lightning | | Copper | Acid | | Gold | Fire | | Green | Poison | | Red | Fire | | Silver | Cold | | White | Cold |
**Minor Breath Weapon.** Much like a Dragonborn, you too are able to use a breath weapon, but due to your notably smaller body it is not a mighty cone of pure element, but rather a spark of it. In return, you are able to use it more often as it's less taxing to use. As an action, you can exhale destructive energy, targeting one creature or object you can see within 30 feet of you. Your draconic ancestry determines the damage type of the exhalation. The target takes 1d10 damage unless it succeeds on a Dexterity saving throw against a DC equal to 8 + your Constitution modifier + your proficiency bonus at which point it takes half damage. This damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10) and 17th level (4d10). You can use this trait a number of times equal to your Constitution modifier (minimum of once), and you regain all expended uses of it when you finish a short or long rest long rest. **Damage Resistance** You have resistance to the damage type associated with your Draconic Ancestry. **Fleeting Courage.** When you succeed on a saving throw, your next attack roll or saving throw you make before the end of your next turn has advantage. **Limited Flight.** You have a flying speed of 15 feet, but if you end your turn while you are in the air you begin to fall. **Languages.** You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.