Dragon's Armory
Most magic items are created by wizards and artificers, crafted using complex spells and techniques beyond normal people. There are, however, some that can be made by anyone – though the materials are too hard for many to attain.
For those brave enough to confront the most dangerous magical creatures in the multiverse, extraordinary items can be crafted by people without a whiff of magical talent to call their own.
A Dragon's Gift
Most adventurers have heard of the extraordinary powers of dragons' scales; however, few know of how much more powerful they are when given freely as opposed to those taken by force. Those who attune to dragon scale armor made of these scales gain an extension of the dragon's very essence. Only rarely does a dragon willingly give up its scales, however, as it also grants the wearer immunity against that dragon's breath weapon. Equally rare are the daggers and other weapons made of gifted dragon fangs and claws.
Dragon Species and Damage Types
| Dragon | Resistance |
|---|---|
| Black | Acid |
| Blue | Lightning |
| Brass | Fire |
| Bronze | Lightning |
| Copper | Acid |
| Gold | Fire |
| Green | Poison |
| Red | Fire |
| Silver | Cold |
| White | Cold |
Dragonclaw War Pick
Weapon (war pick/mace), very rare (requires attunement)
This war pick is made by affixing a gifted adult dragon's claw atop a mithral shaft. This weapon can be reversed, using the blunt head as a mace. However it is used, you gain a +2 bonus to attack and damage rolls you make with this weapon.
When you wield this weapon as a war pick, it has the finesse property and deals an additional 1d8 piercing damage. Using it in this way, it can also be used as a pickaxe.
When you wield this weapon as a mace, you can use it to shove an enemy, adding 1d8 to your Strength (Athletics) check. If you successfully hit or shove a creature with this weapon, it takes an additional 1d8 bludgeoning damage.
If the dragon that provided this claw dies, it becomes a magical war pick/mace that only retains its +2 bonus.
Dragonfang Dagger
Weapon (dagger), rare or very rare (requires attunement)
A single tooth from such a full maw might seem a trifling gift, but such a fang plucked willingly from a young dragon's mouth contains within it a fragment of their essence. The hilt is wrapped in simple leather, carved to fit snugly in your hand.
When you attune to this weapon, a Draconic letter appears on your palm, the first letter of the name of the dragon who tore this tooth from their mouth. You gain a +1 bonus to attack and damage rolls you make with this weapon. On a hit with this weapon, the target takes an extra 1d6 damage (the damage type matches the dragon whose tooth this dagger was made from). Immediately after you make a ranged attack with this weapon, it teleports back to your dragon-branded hand. You can also use a bonus action to summon the dagger to that hand as long as it is on the same plane of existence.
An adult dragon is even harder to convince to part with one of its fangs, as it is also a matter of pride. But those that are convinced will grant you a great gift. These fangs are often rewarded by blue dragons to their Stormscale servants. This Dragonfang Dagger is a very rare magic item that grants its wielder all the above benefits. In addition, your attacks with this weapon score a critical hit on a roll of 19 or 20. If you already possess this benefit, then it will score a critical hit on a roll of 18–20 instead.
If the dragon that provided this fang dies, it becomes a magical dagger that only retains its +1 bonus.
Dragonfriend's Armor
Armor (scale mail), varying rarity (requires attunement)
Dragon scale mail made of freely gifted scales is especially supple and as such does not impose disadvantage on your Dexterity (Stealth) checks, and unlike regular scale mail it has a base AC of 15 + Dex modifier (max 2).
| Age | Rarity | AC bonus |
|---|---|---|
| Wyrmling | Uncommon | +0 |
| Young | Rare | +1 |
| Adult | Very Rare | +2 |
| Ancient | Legendary | +3 |
While wearing this armor, you can speak Draconic, you gain a bonus to AC based on the age of the dragon, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of a dragon that provided the scales.
You are immune to harmful regional effects and lair actions caused by the dragon that gifted you these scales. If you are subjected to that dragon's breath weapon, you automatically succeed on the saving throw and take no damage.
If the dragon that provided these scales dies, this armor loses most of its magic, the supple scales harden, and it becomes magical scale mail that only retains its bonus to AC.
King's Alloy
Armor (scale mail), legendary (requires attunement)
While dragonfriend's armor is made from one set of gifted scales, king's alloy is a patchwork pulled together from scales gifted by one of each of the five types of metallic dragon, at least one of whom is Ancient. The five types of scales slide soundlessly against each other, muffling your movements and bolstering you against harm. As such it doesn't impose disadvantage on your Dexterity (Stealth) checks, and it has a base AC of 15 + Dex modifier (max 2).
While wearing this armor, you gain the following benefits:
- You can speak Draconic.
- You gain a +3 bonus to AC and saving throws.
- You have resistance against acid, cold, fire and lightning damage.
- You are always under the effects of the heroism spell cast by a creature with a spellcasting modifier of +9.
- You are immune to harmful regional effects and lair actions caused by a dragon that gifted you these scales. If you are subjected to such a dragon's breath weapon, you automatically succeed on the saving throw and take no damage.
When you are within 6 miles of a dragon that gifted you these scales:
- Any healing one of you receives, both of you receive.
- You share that dragon's damage immunity.
- You and the dragon can communicate telepathically.
If the gold dragon that gifted you its scales dies, the heroism spell on you ends. If any of the other dragons that gifted you scales for this armor dies, you lose the damage resistance associated with that dragon. If all five dragons that gifted scales for this armor die, you die and the armor is destroyed.
Curse. Once you don this armor, you can't doff it unless a creature uses a wish to free you.
Queen's Prism
Armor (scale mail), legendary (requires attunement)
While dragonfriend's armor is made from one set of gifted scales, queen's prism is a patchwork pulled together from scales gifted by one of each of the five types of chromatic dragon, at least one of whom is Ancient. The five types of scales slide soundlessly against each other, muffling your movements and bolstering you against harm. As such it doesn't impose disadvantage on your Dexterity (Stealth) checks, and it has a base AC of 15 + Dex modifier (max 2).
While wearing this armor, you gain the following benefits:
- You can speak Draconic.
- You gain a +3 bonus to AC and saving throws.
- You have resistance against acid, cold, fire, lightning and poison damage.
- A creature that touches you or hits you with a melee attack while within 5 feet of you takes 5 poison damage (you can replace the poison damage with any damage type you are immune to).
- You are immune to harmful regional effects and lair actions caused by a dragon that gifted you these scales. If you are subjected to such a dragon's breath weapon, you automatically succeed on the saving throw and take no damage.
When you are within 6 miles of a dragon that gifted you these scales:
- If you fail a saving throw, as a reaction you can beseech a dragon that gifted you their scales to expend one of their legendary resistances to cause you instead to pass. They might choose not to aid you.
- You share that dragon's damage immunity.
- You and the dragon can communicate telepathically.
If any of the dragons that gifted you scales for this armor die, you lose the damage resistance associated with that dragon. If all five dragons that gifted scales for this armor die, you die and the armor is destroyed.
Curse. Once you don this armor, you can't doff it unless a creature uses a wish to free you.
The Dragon's Maw
Weapon (greataxe), legendary (requires attunement)
Mounted on an adamantine haft, the twin blades of this greataxe are edged with razor sharp teeth gifted from all five types of ancient chromatic dragon. At the DM's discretion, these teeth can be attached to a different adamantine weapon.
You gain a +3 bonus to attack and damage rolls made with this magic weapon, and your attacks with this weapon score a critical hit on a roll of 19 or 20. When you hit a creature with it, you choose acid, cold, fire, lightning, or poison. The creature takes an extra 2d12 damage of the chosen type.
When you attack a creature with this weapon and roll a critical hit on the attack roll, the target must succeed on a DC 17 Strength saving throw or be knocked prone. You can move up to half your speed as a reaction when an enemy falls prone in this way. This movement doesn’t provoke opportunity attacks.
If all the dragons that provided these teeth die, it becomes a magical weapon that only retains its +3 bonus.