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Become a Patron!
## Ancient Beast: Koi ### Legend has it when a koi scales a waterfall it will emerge as a lung dragon, the most holy of creatures. Guardians and symbols of kings and emperors the ancient koi wields great power.
Warlocks of the ancient koi are regularly nobility and those who seek political power. #### Expanded Spell List ##### Ancient Koi Expanded Spells | Spell Level | Spells | |:------------:|:-----------| | 1st | *beast bond, create or destroy water* | | 2nd | *animal messenger, dragon's breath* | | 3rd | *conjure animals, tidal wave* | | 4th | *guardian of nature, control water* | | 5th | *commune with nature, skill empowerment* | #### Koi Magic At 1st level, your service to your patron has afforded you the following boons. You gain the ability to breath underwater as if you were breathing air and gain a swim speed equal to your walking speed or if you already have a swim speed you can double it instead. Additionally, You can speak to fish as if you were under the effects of the Speak with Animals spell. #### Struggle Against the Raging River Also at 1st level, when you successfully hit a creature with a weapon attack or a Warlock cantrip you can, as a bonus action, move up to half your movement speed.
Creatures cannot make reactions against you from this movement. #### Governance of the East At 6th level, as the warlock of an ancient koi your lucky direction lays to the east and as such you can alway discern east.
Additionally, the distance you can long and high jump increase by a number of feet equal to your Charisma modifier and you have resistance against cold damage. #### Shine of Earned Fortunes At 10th level, you can shine with the light of the true strength within you.
As a reaction, when a creature successfully deals damage to you, you can reduce the damage to 0 and gain temporary hit points equal to the damage you would have taken plus your Charisma modifier. You can do this once per short rest. \columnbreak
#### Beast Channeling: Ascending the Dragon Gate At 14th level, you have gained great understanding and control over the power your patron holds and you can now being to channel even greater power from your patron.
As an action, you can enter a special transformation that lasts for 1 minute. While in this state your body appears to be covered in golden scales, gills become visible on your neck and fins appear on your body. When you enter this transformation the leaves of the trees within 100ft. of you turn to spring colors and light rain sprinkles the area.
While in this transformation you gain the following benefits; * You gain a flight speed equal to your swim speed. * You become 1 size larger. * You are considered under the effects of the *dragon's breath* spell cast at a spell level equal to your Proficiency Bonus without requiring concentration. You can do this once per long rest. \pagebreak ## Eldritch Invocations
### Waters Refractions *Prerequisite: Ancient Beast: Koi Patron*
You can cast the *color spray* spell once per long rest.
### Centennial Growth *Prerequisite: 8th level Warlock, Ancient Beast: Koi Patron*
You can cast the *enlarge/reduce* spell at will.
### Feral Form *Prerequisite: 3rd level, Ancient Beast Patron*
You gain the ability to as an action, polymorph into the same creature as your patron. You can do this once per long rest. ### Beasts Fangs *Prerequisite: Pact of the Blade, Ancient Beast Patron*
you gain a natural weapon from your patron, which you can use to make unarmed strikes. If you hit with them, you deal slashing, peircing, or bludgeoning damage (your choice when you gain this invocation) equal to 1d8 + your Charisma modifier. ### Perfect Beast Channeling *Prerequisite: 18th-level, Ancient Beast Patron*
When you use your Beast Channeling Feature you gain these additional effects; * You gain +1 to your Charisma Score Bonus. * The duration of your transformation increases to 10 minutes. * The spell *Regenerate* is cast on yourself with you as the caster. \columnbreak ___ > ## Koi >*Tiny beast, unaligned* >___ > - **Armor Class** 13 > - **Hit Points** 1 (1d4 - 1) > - **Speed** 0 ft., swim 40 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|2 (-4)|16 (+3)|9 (-1)|1 (-5)|7 (-2)|2 (-4)| >___ > - **Senses** darkvision 60 ft., passive Perception 8 > - **Languages** — > - **Challenge** 0 (10 XP) >___ > ***Water Breathing.*** The quipper can breathe only underwater. > > ***Sensory Whiskers.*** The koi has advantage on Wisdom (Perception) checks that rely on hearing or smell while underwater. > ### Actions > ***Slap.*** _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 1 bludgeoning damage.