## Halo 3 Rat A terror of the multiverse; this creature has plagued the nightmares of humans for exactly 13 years. And now it is here. ___ > ## Halo 3 rat >*Tiny beast, unaligned* > ___ > - **Armor Class** 13 (natural armour) > - **Hit Points** 8 (3d4) > - **Speed** 35 ft. >___ >|STR|DEX|CON|INT|WIS|CHA| >|:---:|:---:|:---:|:---:|:---:|:---:| >|2 (-4)|14 (+2)|10 (+0)|3 (-4)|10 (+0)|4 (-3)| >___ > - **Senses** darkvision 30 ft., passive Perception 10 > - **Languages** - > - **Challenge** 1/8 (25 XP) > ___ > > ***Keen Smell.*** The rat has advantage on Wisdom (Perception) checks that rely on smell. > > ***Those Innocent Eyes.*** Good or neutral creatures have disadvantage on attacks on the rat unless the rat has attacked it in the past 24 hours. > > ### Actions > > ***Bite.*** *Melee Weapon Attack:* +2 to hit, 5 ft. reach, one target. *Hit:* 3 piercing damage \columnbreak > ##### Art Credit > > ["Halo 3 Rat"](https://twitter.com/sprngclean/status/1293937916406710274) by @sprngclean > > ##### Variant: Familiar > > If your DM allows it, you can choose to summon this monster whenever you cast the *find familiar* spell.