

Sand Spew
Conjuration cantrip
- Casting Time: 1 action
- Range: 10 feet
- Components: V, S
- Duration: Instantaneous
- Classes: Druid, Sorcerer, Warlock, Wizard
You extend your hand toward a creature you can see within range and conjure a jet of sand from your palm. The target must make a Dexterity saving throw. On a failed save, the target takes 1d4 bludgeoning damage and is blinded until the start of its next turn or until it takes damage.
This spell's damage increases by 1d4 when you reach 5th Level (2d4), 11th level (3d4), and 17th level (4d4).
Sandcrafter Mage by Will Murai © Wizards of the Coast LLC